Difference between revisions of "The Goonies II (NES)"

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The Goonies II was meant to follow after the first movie took place. The Fratellis have broken out of prison and kidnapped your Goonie buddies and hidden them in their underground hideout, and, for some reason, a mermaid named Annie. You play Mikey and you must search through the hideout and rescue the Goonies. The map is quite open allowing you to visit most of the game, but certain areas require special equipment. There is a large amount of items to collect and you become more powerful as you go. The only real downfall of this game is the annoyance of having to search through the passage ways. In order to find all the secrets every single room must be searched eleven different ways (5 hits, 5 hammers, 1 glasses). Aside from this vice, the game is a lot of fun.
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'''''The Goonies II''''' was meant to be am unofficial sequel to the movie. The Fratellis have broken out of prison and kidnapped your Goonie buddies and hidden them in their underground hideout. As an added bizarre Japanese twist, the Fratellis have also, for some strange reason, kidnapped a mermaid named Annie.
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You play Mikey and you must search through the hideout and rescue the Goonies. Most of the game plays in an action-packed platform standard with ladders and lots of jumping, but you will also have to navigate through a series of 3D passageways. The map is quite open which allows you to visit most of the game early on, but certain areas require special equipment to get to. There is a large amount of items to collect and you become more powerful as you find them.
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The only real downfall of this game is the annoyance of having to search through the passageways. In order to find all the secrets every single room must be searched eleven different ways (5 hits, 5 hammers, 1 glasses). While most of these items aren't necessary to complete the game, a couple items can only be found through the tedious method of searching. Aside from this vice, the game is a lot of fun.
  
  
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==Music==
 
==Music==
The music is pretty good as well and similar to the first game. It features two up-beat versions of Cyndi Lauper's, "[[The Goonies 'R' Good Enough]]" as well as several original tunes. Unfortunately, the game lacks any credits, so it's anybody's guess who composed it. Perhaps the Japanese version has credits?
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The music is pretty good and similar to the first game. It features two up-beat versions of Cyndi Lauper's, "[[The Goonies 'R' Good Enough]]" as well as several original tunes. Unfortunately, the game lacks any credits, so it's anybody's guess who composed it. Perhaps the Japanese version has credits?
  
  
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| [http://www.vgmpf.com/Music/Goonies2-NES/11%20-%20Rescued%20Annie.ogg]
 
| [http://www.vgmpf.com/Music/Goonies2-NES/11%20-%20Rescued%20Annie.ogg]
 
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|}
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===Playlist===
 
===Playlist===
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| Country04      = Australia
 
| Country04      = Australia
 
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==Links==
 
==Links==

Revision as of 19:56, 15 August 2010

The Goonies II
250x400px
Platform: NES
Year: 1987
Developer: Konami Corporation
Buy: Amazon

The Goonies II was meant to be am unofficial sequel to the movie. The Fratellis have broken out of prison and kidnapped your Goonie buddies and hidden them in their underground hideout. As an added bizarre Japanese twist, the Fratellis have also, for some strange reason, kidnapped a mermaid named Annie.

You play Mikey and you must search through the hideout and rescue the Goonies. Most of the game plays in an action-packed platform standard with ladders and lots of jumping, but you will also have to navigate through a series of 3D passageways. The map is quite open which allows you to visit most of the game early on, but certain areas require special equipment to get to. There is a large amount of items to collect and you become more powerful as you find them.

The only real downfall of this game is the annoyance of having to search through the passageways. In order to find all the secrets every single room must be searched eleven different ways (5 hits, 5 hammers, 1 glasses). While most of these items aren't necessary to complete the game, a couple items can only be found through the tedious method of searching. Aside from this vice, the game is a lot of fun.


Screenshots


Template:Screenshots


Music

The music is pretty good and similar to the first game. It features two up-beat versions of Cyndi Lauper's, "The Goonies 'R' Good Enough" as well as several original tunes. Unfortunately, the game lacks any credits, so it's anybody's guess who composed it. Perhaps the Japanese version has credits?


Recording

#

Title

Composer

Arranger

Length

Size

Download

01 The Goonies 'R' Good Enough Cyndi Lauper Unknown 1:45 1.4 MB [1]
02 The Goonies 'R' Good Enough (Variant) Cyndi Lauper Unknown 1:33 1.2 MB [2]
03 Passageways Unknown Unknown 0:48 0.7 MB [3]
04 Friend Unknown Unknown 0:22 0.3 MB [4]
05 Basement Unknown Unknown 1:14 1.0 MB [5]
06 Caverns Unknown Unknown 2:30 2.0 MB [6]
07 Ice Caves Unknown Unknown 1:35 1.3 MB [7]
08 Underwater Unknown Unknown 1:31 1.2 MB [8]
09 Game Over Unknown Unknown 0:06 0.1 MB [9]
10 Password Entry Unknown Unknown 0:34 0.5 MB [10]
11 Rescued Annie Unknown Unknown 0:49 0.7 MB [11]


Playlist

Type

Open

File:M3U.png Online Playlist


Credits


Game Rip

Format

Download

Size

NSF.png NSFE.png

Download 49 KB

Ripping NES music is a very arduous process that is beyond the scope of this site.


Releases

Template:Release


Links