The Dark Queen of Krynn (DOS)
|The Dark Queen of Krynn|
- For other games in the series see DragonLance.
The Dark Queen of Krynn is the third in the trilogy of the Krynn games. At the beginning of the game, the characters are summoned by General Laurana to investigate rumors of evil creatures threatening the city of Caergoth. The heroes are quickly led to travel to another distant continent of Krynn, Taladas, where the forces of evil are hatching their plans.
This page needs more screenshots.
Most of the music from this game are better arranged versions of songs from a previous Dragonlance game, Death Knights of Krynn which was composed by George Sanger and David Govett. The game offers nicely composed orchestral tracks. George Sanger created his composition in Digital Performer and David Govett used Dr. T's KCS for the Atari ST. We have contacted both composers who have verified the songs they worked on. The music was later used in FRUA (Forgotten Realms: Unlimited Adventures), a program which let users create their own AD&D game. The MIDI version of the music is meant to be played back on a Roland MT-32 sound module. Most of the encounter songs are also used in the game's demo.
Since there is an AdLib and MT-32 version of the music, the MT-32 soundtrack starts with a 1 and the AdLib soundtrack starts with a 2. The PC speaker and Tandy music still need to be uploaded. The music does not loop in-game, so it is not looped in the soundtrack. The MT-32 version was recorded in a sequencer to prevent the cut off at the end of the song. The AdLib version was recorded in the game itself for the same reason. The music does not loop in the game.
This recording is incomplete.
These files need proper meta data.
|102||Encounter Music 1||David Govett||0:11||Download|
|103||Encounter Music 2||David Govett||0:15||Download|
|104||Encounter Music 3||David Govett||0:12||Download|
|105||Encounter Music 4||David Govett||0:28||Download|
|106||Encounter Music 5||David Govett||0:15||Download|
|107||Encounter Music 6||David Govett||0:21||Download|
|202||Encounter Music 1||David Govett||0:10||Download|
|203||Encounter Music 2||David Govett||0:15||Download|
|204||Encounter Music 3||David Govett||0:11||Download|
|205||Encounter Music 4||David Govett||0:23||Download|
|206||Encounter Music 5||David Govett||0:15||Download|
|207||Encounter Music 6||David Govett||0:21||Download|
- Ripper: Doommaster1994
- Recorder: Doommaster1994
- Game Credits:
- Manual Credits:
- Music Production: George Sanger credited as "The Fat Man" George Alistair Sanger
- Music Composition: David Govett
- IBM Digital Sound Driver: John Ratcliff
- Amiga Music Driver: The Dreamers Guild Inc.
- Sound Effects: Bill Sloan
- Sound Effects: Ben Zeman
- Sound Effects: Kiri Naiman
- Sound Effects: SSI Special Projects Group
Though the credits don't differentiate, George Sanger said that he was only the music producer and David Govett verified that all of the songs were composed by him. This is most likely the case with Death Knights of Krynn (DOS) which shares an identical soundtrack.
The game's Adventurer's Journal gives more specific music and sound credits.
The .XMI files can be found on the first game disk.
The XMI and driver files were taken from the first game disk. The VGZ files were logged in ValleyBell's version of DOSBox 0.74 and then trimmed to play properly. The music was recorded in VGM Input Plugin v0.40.4 for Winamp. You can learn how to log VGM files here.
The music for the game can be played back in Midpak. Rename the INSTR.AD file MIDPAK.AD and for AdLib music, also rename the ADLIB.ADV file to MIDPAK.ADV and replace two files in MIDPAK. These two files can be found on the first disk of the game. (Make sure you back up the original files before renaming them!)