Tetris 2 + Bombliss (FC)
Tetris 2 + BomBliss | ||||||||
![]() |
||||||||
|
- This page is for the Famicom version. For the Super Famicom version, see Super Tetris 2 + Bombliss (SFC) and Super Tetris 2 + Bombliss (PC98) for the PC-9801 version.
Tetris 2 + Bombliss (stylized as TETRIS 2 + BomBliss) is a puzzle game developed by Chunsoft and published by Bullet-Proof Software. It is not to be confused with Tetris 2, which was released a couple years later.
The game is divided into two games; Tetris and Bombliss. Each game has multiple play modes. Tetris's A-Type and B-Type modes play identical to the original game, which is a marathon and 25-line clearing mode, respectively. C-Type is similar to A-Type, except garbage blocks are randomly added.
Bombliss has an interesting take on Tetris. There are new Tetromino pieces, and many have a red piece which acts as a bomb segment. Forming four of these bomb segments together creates a stronger bomb. Getting lines doesn't clear them from the board unless there are bomb segments in the lines. Bombliss has three modes of play; Contest, Puzzle, and Construction. These modes are pretty self-explanatory. The goal of Bombliss is to clear everything off the playing field to advance a level.
Both Tetris and Bombliss feature two-player competitive play modes. The game is also the only Tetris game on the platform that saves your progress via battery backup.
Screenshots
This page needs more screenshots. |
Music
Tetris 2 + BomBliss features music by famed Dragon Quest composer Koichi Sugiyama. Already, the listener can expect great music from this fact alone. Each mode of Tetris and Bombliss have their own themes, but one important feature is the ability to switch songs during gameplay; something non-existent from the other Tetris games at the time. This is a nice feature, as it allows the player to listen to something new if they're playing for an extended period of time. However, some have criticized the game's music for including the Russian themes, and have said the music would be better suited in a Dragon Quest game, rather than a Tetris game.
The genre of music in the game varies. While there are no Russian-sounding themes, there is a nice mix between soft rock and orchestral tracks. Two of the songs in this game appear as arrangements on Koichi Sugiyama's Melodies of Game Music album; "Falling Tap Tap" and "Piece and Piece". There are also two unused pieces of music; One is a victorious fanfare, which may have originally been intended for clearing one of the modes, and the other is a short loop, which may have been written for one of the menus.
We asked Masumi Takimoto before his unfortunate passing the development process of the game's music, and he said that Koichi would send sketches of his music on music manuscript paper, and these were ultimately sent to the developers. It was then up to him and Tadashi Fukuzawa to implement Koichi's music into their sound driver, in which they entered the musical data in a custom Music Macro Language.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Title | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 1:21 | Download | |
02 | Falling Tap Tap | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 1:45 | Download | |
03 | Tetris: B-Type | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 1:45 | Download | |
04 | Tetris: 2 Player | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 2:15 | Download | |
05 | Piece & Piece | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 2:23 | Download | |
06 | Tetris: C-Type | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 1:28 | Download | |
07 | Bombliss: Puzzle | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 2:23 | Download | |
08 | Stage Clear | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 0:02 | Download | |
09 | Congratulations | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 0:11 | Download | |
10 | Unused Fanfare | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 0:28 | Download | |
11 | Unused Song | Koichi Sugiyama | Masumi Takimoto, Tadashi Fukuzawa | 0:27 | Download |
Credits
- Ripper:
- Recorder: Doommaster1994
- Game Credits
- Music By: Koichi Sugiyama
- Original Music Composed By: Koichi Sugiyama
- Music Programming: Masumi Takimoto
- Music Programming: Tadashi Fukuzawa
- Bomb Sound Digitized by: Junichi Mizutari
The game has credits when you beat one of the modes in the game, but a music credit for Koichi Sugiyama can be found both on the game's packaging, and on the intro screen.
Game Rip
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
Links
- gamefaqs.gamespot.com/nes/570614-tetris-2-plus-bombliss - GameFAQs.
- mobygames.com/game/nes/tetris-2-bombliss - MobyGames.
- w.atwiki.jp/gamemusicbest100/pages/2583.html - Atwiki.jp.
- Nintendo Entertainment System Games
- Games Released In 1991
- Games Developed By Chunsoft
- Games
- Tetris 2 + Bombliss (FC)
- Missing Screenshots
- Games By Koichi Sugiyama
- Games By Masumi Takimoto
- Games By Tadashi Fukuzawa
- Games By Junichi Mizutari
- Games That Use NSF
- Games Released In Japan
- Games Published By Bullet-Proof Software