Takeshi no Chousenjou (FC)

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Takeshi no Chousenjou
Takeshi no Chousenjou - FC.jpg
Platform: Famicom
Year: 1986
Developer: Nova

Takeshi no Chousenjou is an action game developed by Nova and published by Taito Corporation. The game was designed by Beat Takeshi (who the game is named after), and programmed by Eiichiro Morinaga. The game's packaging holds the subtitle The Ultimate Challenge from Beat Takeshi, and the game is known by most English-speaking people as Takeshi's Challenge.

In the game, you play as an office worker who has just learned of a treasure in the South Seas and attempts to reach it. The game has many gameplay elements such as singing, and a hang-gliding segment. A game from 1986 with several gameplay styles seems innovative, but the game was executed extremely poorly.

The game received negative backlash from critics, citing the poor gameplay, controls, graphics, and sound. It is even said that even with the official strategy guides released for the game, it barely helps to finish the game. Despite the game's poor reception, the game was released for the Wii Virtual Console in Japan, and has even been ported to Android and iOS devices. In Japan, the game is known as クソゲー (Kusoge, meaning "Crappy game"), and was designed by a drunken Beat Takeshi, he himself verified.

Screenshots

Issue - Screenshots.svg

This page needs more screenshots.

Icon-Help.png

Music

Takeshi no Chousenjou was one of the earlier Famicom games, so the audio leaves a lot to be desired. However, in comparison with the awful gameplay and subpar graphics, the game's music makes them pale in comparison. The main theme is a nice upbeat tune, but since you'll be hearing the same song throughout most of the game, it can get on your nerves pretty quickly. The music was composed by Hiroshi Fukutsu, the founder of the game development studio Nova, as he had experience as a musician. It is likely the music was written in either 6502 assembly language, or wrote in Music Macro Language.

The Pachinko Parlor song is also used in Pachio-kun 5 (FC), a pachinko simulation game, so it's possible it may be a real song. That game was composed by Masahito Miyamoto. The Game Over music plays in the game Shoukoushi Ceddie (FC), albeit at a faster tempo and an octave lower. That game credits a Banzai Hideo for the music. This could have just been coincidental though, as the song is very simple in its composition.

Fukutsu said the following:

Yes, you can sing about five songs in the "Takeshi's Challenge" karaoke program, but I composed all of those songs as well.

He also said about a band mentioned in the interview:

The pianist in the band is my friend from college, Ms. Katsuko Matsunaga, who arranged my music for "Takeshi's Challenge" when it was being developed.

Recording

# Title ComposerArranger Length Listen Download
01 Main BGM Hiroshi FukutsuKatsuko Matsunaga 1:35
Download
02 Pachinko Parlor Hiroshi FukutsuKatsuko Matsunaga 0:36
Download
03 Rain of Tears Hiroshi FukutsuKatsuko Matsunaga 0:30
Download
04 Cat Experience Hiroshi FukutsuKatsuko Matsunaga 0:16
Download
05 Okinawa Yunta Hiroshi FukutsuKatsuko Matsunaga 0:18
Download
06 Hato Poppo Hiroshi FukutsuKatsuko Matsunaga 0:13
Download
07 Hang Glider Hiroshi FukutsuKatsuko Matsunaga 0:36
Download
08 Game Over Hiroshi FukutsuKatsuko Matsunaga 0:07
Download

Credits

(Source: Verification from programmer; game lacks credits.)

Probably due to the rushed development, and/or the fact that credits were uncommon at the time, it's no surprise that this game does not have any credits.

In a 2022 interview with 4gamer.net, Hiroshi Fukutsu identified himself as one of the developers of the game, as well as Katsuko Matsunaga arranging his music. Eiichiro Morinaga also confirmed that Fukutsu was the composer. In Mirai Shinwa Jarvas, he is credited as a programmer as Youha Fukutsu.

Game Rip

Issue - Incomplete.svg

This rip is missing songs.

Icon-Help.png

Format

Download

NSF.png


Ripping NES music is an arduous process that is beyond the scope of this site. The music was recorded in NSFPlay Synthesia Mod.

Audio Devices

The game uses the 2A03 of the Famicom. The DPCM and noise channels are never used. The same sound driver was also used in the following games; Elnark no Zaihou (FC), Mei Tantei Holmes: Hakushaku Reijou Yuukai Jiken (FC), Mirai Shinwa: Jarvas (FC), and Takeda Shingen (FC). With the exception of Mei Tantei Holmes and Mirai Shinwa, none of these games have credits, and while Mei Tantei Holmes and Mirai Shinwa Jarvas have a staff roll at the end, there are no audio credits.

Releases

  Japan.svg   Japan
Takeshi no Chousenjou - FC.jpg
Title: たけしの挑戦状 (Takeshi's Letter of Challenge)
Platform: FC
Released: 1986-12-10
Publisher: Taito Corporation