Difference between revisions of "Takeshi Yasuda"

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| Local      = 安田 毅 (やすだ たけし)
 
| Local      = 安田 毅 (やすだ たけし)
 
| Picture    = Takeshi_Yasuada_-_1.jpg
 
| Picture    = Takeshi_Yasuada_-_1.jpg
| Born        = 1962 (Age 50)
+
| Born        = 1962
 
| BirthPlace  = Mexico City, Mexico
 
| BirthPlace  = Mexico City, Mexico
 
| Nationality = Japanese
 
| Nationality = Japanese
 
| Flag        = Japan
 
| Flag        = Japan
| Alias01     = Honami
+
| Aliases     = T. Yasuda, Honami
| Website    = www.melody-park.com/Ts-prof_back.html
+
| Website    = http://www014.upp.so-net.ne.jp/chapeshome//Ts-prof_back.html
 
}}
 
}}
 +
{{DEFAULTSORT:Yasuda, Takeshi}}
 +
'''Takeshi Yasuda''' (born Takeshi Ricardo Yasuda) is a Japanese composer. He was born in 1962 in Mexico City, though he also lived in the UK for some time. In the late 80's to early 90's he worked on the music for games by [[Pony Canyon]]. His primary works were the PC-9801 ports of the classic 'Gold Box' RPG games such as ''Curse of the Azure Bonds'' and ''Secret of the Silver Blades''. He has also worked with the famous [[Hitoshi Sakimoto]].
  
'''''Takeshi Yasuda''''' (Born ''安田 リカード 毅 Takeshi Ricardo Yasuda'') is a Japanese composer. He was born in 1962 in Mexico City, though he also lived in the UK for some time. In the late 80's/early 90's he worked on the music for games published by either Pony Canyon or Fujisankei Communications, Inc. His primary works were the PC98 ports of the classic 'Gold Box' RPG games such as Curse of the Azure Bonds and Secret of the Silver Blades. He has also worked with the famous [[Hitoshi Sakimoto]].
+
Takeshi continues to compose music today, but it is unknown whether he is still working on game music or not.
  
Takeshi continues to compose music today, but it is unknown whether he is still working on game music or not.
+
==Music Development==
 +
===NES===
 +
For Break Time: The National Pool Tour, he used a sound driver by [[Hiroshi Yamazaki]].
  
 +
In ''Dragons of Flame'', he is credited with Hitoshi Sakimoto, just like in the PC-9801 version. However, he most likely did not work on the title personally, and his work was likely arranged by the game's sound programmer, [[Hiroshi Morita]], who entered the music in a custom [[MML]] into [[Kenichi Tomizawa]]'s [[Kenichi Tomizawa (NES Driver)|sound driver]].
  
==Music Development==
 
 
===PC98===
 
===PC98===
 
{{Template: Quote
 
{{Template: Quote
 
|I used a custom-programmed edit tool for the sound chip for the PC-98 which was provided by the client. The software looked like a DX-7 editor because the PC-98 has a similar kind of FM sound generator chip.}}
 
|I used a custom-programmed edit tool for the sound chip for the PC-98 which was provided by the client. The software looked like a DX-7 editor because the PC-98 has a similar kind of FM sound generator chip.}}
  
 +
The PC-9801 uses a [[YM2203]] OPN chip, while the DX7 used both the YM21280 (OPS) and YM21290 (EGS).
  
 
==Gameography==
 
==Gameography==
{{Table Header
+
{| class="wikitable" |
| Color    = FFF0FF
+
! Released
| Caption01 = Released
+
! Title
| Caption02 = Title
+
! Sample
| Caption03 = Sample
+
! Notes
}}
+
|-
| 1989-??-??
+
| 1988-09-21
| [[Ultima I: The First Age of Darkness (MSX)]]
+
| [[Kujaku Ou (FC)]] (孔雀王)
 
|  
 
|  
 +
| Arranged by [[Michihiro Nishikawa]] and [[Tetsuya Kidokoro]].
 
|-
 
|-
| 1989-12-21
+
| 1989-??-??
| [[Pool of Radiance (PC98)]] (プール・オブ・レイディアンス)
+
| [[Ultima I: The First Age of Darkness (MSX)]] (ウルティマ)
 
|  
 
|  
|-
 
| 1990-08-21
 
| [[Peacock King II (FC)]] (孔雀王2)
 
 
|  
 
|  
 
|-
 
|-
 
| 1991-06-21
 
| 1991-06-21
| [[Curse of the Azure Bonds (PC98)]]
+
| [[Curse of the Azure Bonds (PC98)]] (カース・オブ・アジュア・ボンド)
 +
|
 
|  
 
|  
 
|-
 
|-
 
| 1991-06-21
 
| 1991-06-21
 
| [[Jungle Wars (GB)]] (ジャングルウォーズ)
 
| [[Jungle Wars (GB)]] (ジャングルウォーズ)
| [[Jungle Wars (GB) - Main Theme|Main Theme]]
+
|
 +
| Main Theme
 +
|-
 +
| 1992-??-??
 +
| [[Dragons of Flame (FMT)]] (ドラゴン・オブ・フレイム)
 +
|
 +
|
 
|-
 
|-
 
| 1992-01-??
 
| 1992-01-??
| [[Dragons of Flame (PC98)]]
+
| [[Dragons of Flame (PC98)]] (ドラゴン・オブ・フレイム)
 +
|
 
|  
 
|  
 
|-
 
|-
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| [[Dragons of Flame (FC)]] (ドラゴン・オブ・フレイム)
 
| [[Dragons of Flame (FC)]] (ドラゴン・オブ・フレイム)
 
|  
 
|  
 +
| With [[Hitoshi Sakimoto]].
 
|-
 
|-
 
| 1992-07-17
 
| 1992-07-17
| [[Secret of the Silver Blades (PC98)]] (シルバーブレードのシークレット)
+
| [[Secret of the Silver Blades (PC98)]] (シークレット・オブ・ザ・シルバーブレード)
 +
|
 
|  
 
|  
 
|-
 
|-
Line 64: Line 77:
 
| [[Break Time: The National Pool Tour (NES)]]
 
| [[Break Time: The National Pool Tour (NES)]]
 
|  
 
|  
|-
+
|
 +
|-  
 
| 1993-03-19
 
| 1993-03-19
| [[Pools of Darkness (PC98)]]
+
| [[Pools of Darkness (PC98)]] (プールズ・オブ・ダークネス)
 +
|
 
|  
 
|  
 
|-
 
|-
 
| 1993-08-06
 
| 1993-08-06
| [[Atsushi Onita: FMW (SFC)]] (大仁田厚FMW)
+
| [[Onita Atsushi: FMW (SFC)]] (大仁田厚FMW)
 +
|
 +
|
 +
|-
 +
| 1995-10-13
 +
| [[Wizardry VII: Gadeia no Houshu (PS1)]] (ウィザードリィⅦ ガーディアの宝珠)
 +
|
 
|  
 
|  
 
|-
 
|-
 
| 1995-10-28
 
| 1995-10-28
 
| [[F-1 GP (3DO)]]
 
| [[F-1 GP (3DO)]]
 +
|
 +
|
 +
|-
 +
| 1995-12-01
 +
| [[Sentou Kokka: Air Land Battle (PS1)]] (戦闘国家)
 +
|
 +
|
 +
|-
 +
| 1997-12-12
 +
| [[Aa! Megami-sama! (PCFX)]] (ああ 女神さま)
 +
|
 
|  
 
|  
 
|}
 
|}
 
  
 
==Links==
 
==Links==
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[[Category: Composers]]
 
[[Category: Composers]]
 
[[Category: Foley Artists]]
 
[[Category: Foley Artists]]
 +
[[Category:Mexican People]]

Latest revision as of 18:39, 21 April 2023

Takeshi Ricardo Yasuda
Takeshi Yasuada - 1.jpg
Local 安田 毅 (やすだ たけし)
Born 1962
Birth Place Mexico City, Mexico
Nationality Japanese   Japan.svg
Aliases T. Yasuda, Honami
Website http://www014.upp.so-net.ne.jp/chapeshome//Ts-prof_back.html

Takeshi Yasuda (born Takeshi Ricardo Yasuda) is a Japanese composer. He was born in 1962 in Mexico City, though he also lived in the UK for some time. In the late 80's to early 90's he worked on the music for games by Pony Canyon. His primary works were the PC-9801 ports of the classic 'Gold Box' RPG games such as Curse of the Azure Bonds and Secret of the Silver Blades. He has also worked with the famous Hitoshi Sakimoto.

Takeshi continues to compose music today, but it is unknown whether he is still working on game music or not.

Music Development

NES

For Break Time: The National Pool Tour, he used a sound driver by Hiroshi Yamazaki.

In Dragons of Flame, he is credited with Hitoshi Sakimoto, just like in the PC-9801 version. However, he most likely did not work on the title personally, and his work was likely arranged by the game's sound programmer, Hiroshi Morita, who entered the music in a custom MML into Kenichi Tomizawa's sound driver.

PC98

I used a custom-programmed edit tool for the sound chip for the PC-98 which was provided by the client. The software looked like a DX-7 editor because the PC-98 has a similar kind of FM sound generator chip.

The PC-9801 uses a YM2203 OPN chip, while the DX7 used both the YM21280 (OPS) and YM21290 (EGS).

Gameography

Released Title Sample Notes
1988-09-21 Kujaku Ou (FC) (孔雀王) Arranged by Michihiro Nishikawa and Tetsuya Kidokoro.
1989-??-?? Ultima I: The First Age of Darkness (MSX) (ウルティマ)
1991-06-21 Curse of the Azure Bonds (PC98) (カース・オブ・アジュア・ボンド)
1991-06-21 Jungle Wars (GB) (ジャングルウォーズ) Main Theme
1992-??-?? Dragons of Flame (FMT) (ドラゴン・オブ・フレイム)
1992-01-?? Dragons of Flame (PC98) (ドラゴン・オブ・フレイム)
1992-02-21 Dragons of Flame (FC) (ドラゴン・オブ・フレイム) With Hitoshi Sakimoto.
1992-07-17 Secret of the Silver Blades (PC98) (シークレット・オブ・ザ・シルバーブレード)
1993-01-?? Break Time: The National Pool Tour (NES)
1993-03-19 Pools of Darkness (PC98) (プールズ・オブ・ダークネス)
1993-08-06 Onita Atsushi: FMW (SFC) (大仁田厚FMW)
1995-10-13 Wizardry VII: Gadeia no Houshu (PS1) (ウィザードリィⅦ ガーディアの宝珠)
1995-10-28 F-1 GP (3DO)
1995-12-01 Sentou Kokka: Air Land Battle (PS1) (戦闘国家)
1997-12-12 Aa! Megami-sama! (PCFX) (ああ 女神さま)

Links