T2: The Arcade Game (SNES)
|T2: The Arcade Game|
- For other games in the series, see Terminator.
T2: The Arcade Game is an on-rails shooter ported from the arcade game Terminator 2: Judgment Day (ARC). The arcade game was originally developed by Midway Games, and adapted to the Super Nitnendo by Probe Software. The player takes the role of the Terminator in the future. The game takes the player through several locations throughout the movie including the battlefield, Cyberdyne Systems, and the Steel Mill.
The game features destructable environments, which sometimes rewards the player with bonus items. The player can hold the fire button to rapid fire. However, the gun fires at a slower rate over time if the player does not let go of the button, and then overheats and fires at an extremely slow rate. However, shooting boxes in the level can reveal items that will restore your gunpower. At times, enemies can pop up directly in front of the player, which should be destroyed immediately. The player also has the aid of homing missiles, which they are given a limited supply.
The Super Nintendo version had to be watered down from the superior arcade hardware, but manages to look and sound very similar to its arcade counterpart. It is also compatible with both the SNES Mouse and the Super Scope, so the player can get more enjoyment out of the game using these peripherals.
The SNES version of Terminator 2 features a handful of songs directly from the arcade version composed by Midway's in-house musician Chris Granner, and all adapted to the SNES by Probe's then in-house musician Andy Brock, one of his first games. The SNES version of T2: The Arcade Game is also the only version to feature music from the arcade, as all other versions of the game feature original music by their sound composers. According to Brock, he had recordings of the arcade soundtrack on DAT tapes, and had to painstakingly learn them by ear and transcribe and arrange them to the Super Nintendo:
Andy's arrangements sound very close to the original arcade. However, because the SNES used samples instead of the arcade's FM-synthesis (though the drums were digitized), the SNES version sounds a little better in terms of instruments. Some of the songs have been shortened or altered from the arcade version. The Ending music loops in the arcade version, but doesn't in the SNES version.
The song titles and ordering come from the SPC rip.
|01||Battlefield||Chris Granner||Andy Brock||3:54||Download|
|02||Level Complete||Chris Granner||Andy Brock||0:41||Download|
|03||Human Hideout||Chris Granner||Andy Brock||3:20||Download|
|04||Skynet||Chris Granner||Andy Brock||1:46||Download|
|05||Escape from the T-1000||Chris Granner||Andy Brock||1:42||Download|
|06||Steel Mill||Chris Granner||Andy Brock||0:59||Download|
|07||Ending||Chris Granner||Andy Brock||0:55||Download|
|08||Game Over||Chris Granner||Andy Brock||0:03||Download|
- Ripper: KungFuFurby
- Recorder: Doommaster1994
- Game Credits
The credits are displayed during the game's ending. All releases of the SNES version of the game have the same credits. Though not credited for it specifically, Carl Muller programmed Probe's SNES sound driver, which was used in this game. Though his role in the game Tools could refer to the driver, as it was indeed a tool used to create the audio.
The game uses the S-SMP of the SNES. It uses Carl Muller's sound driver.
- gamefaqs.gamespot.com/snes/588783-t2-the-arcade-game - GameFAQs.
- mobygames.com/game/snes/terminator-2-judgment-day___ - MobyGames.