Difference between revisions of "Super Family Circuit (SFC)"
m (→Credits) |
(→Music) |
||
Line 36: | Line 36: | ||
==Music== | ==Music== | ||
− | The music in Super Family Circuit is ported from its prequel. Most of it, anyway. The title theme, menu theme, and end-of-race themes are all there, but the staff roll music is missing from the Famicom version since the credits appear at the title screen and the in-game song is totally different. The game offers five fun little tunes. The music was composed by [[Nobuyuki Ohnogi]]. You may not know about him, but if you've played any of the Namco arcades, you've most likely heard his music. Unfortunately, this was Nobuyuki's departure from video game development, as he hasn't been credited in a game since. | + | The music in Super Family Circuit is ported from its prequel. Most of it, anyway. The title theme, menu theme, and end-of-race themes are all there, but the staff roll music is missing from the Famicom version since the credits appear at the title screen and the in-game song is totally different. The game offers five fun little tunes. The music was composed by [[Nobuyuki Ohnogi]]. You may not know about him, but if you've played any of the Namco arcades, you've most likely heard his music. Unfortunately, this was Nobuyuki's departure from video game development, as he hasn't been credited in a game since. Nobuyuki wrote the music in [[Assembly|hexadecimal]] notation into Junko Ozawa's sound driver. |
===Recording=== | ===Recording=== |
Revision as of 11:47, 25 September 2022
Super Family Circuit | ||||||
|
Super Family Circuit is the sequel to Family Circuit (FC) and it was the last in its series. The game was only created by four people. It was designed by Masanobu Endoh, programmed by Kazuo "Cross" Kurosu with graphics by Yuri Mitobe and music by Nobuyuki Ohnogi.
Like its predecessor, Super Family Circuit is an overhead racing game. The game is pretty complex for its time, allowing the player to customize just about all aspects for their car. The player can select from five different cars. The player can adjust the color of their car, the tires, the engine, etc. Not many games had this many customization options.
Screenshots
Music
The music in Super Family Circuit is ported from its prequel. Most of it, anyway. The title theme, menu theme, and end-of-race themes are all there, but the staff roll music is missing from the Famicom version since the credits appear at the title screen and the in-game song is totally different. The game offers five fun little tunes. The music was composed by Nobuyuki Ohnogi. You may not know about him, but if you've played any of the Namco arcades, you've most likely heard his music. Unfortunately, this was Nobuyuki's departure from video game development, as he hasn't been credited in a game since. Nobuyuki wrote the music in hexadecimal notation into Junko Ozawa's sound driver.
Recording
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | Title Screen | Nobuyuki Ohnogi | 1:18 | Download | |
02 | Mode Select | Nobuyuki Ohnogi | 1:21 | Download | |
03 | In-Game | Nobuyuki Ohnogi | 3:03 | Download | |
04 | Race Results | Nobuyuki Ohnogi | 0:55 | Download | |
05 | Victory | Nobuyuki Ohnogi | 0:55 | Download |
Credits
- Ripper: ita
- Recorder: Doommaster1994
- Game Credits:
- 音楽 (Music): Nobuyuki Ohnogi credited as 大野木 宜幸 (Ohnogi Nobuyuki)
- Not Credited Sound Driver: Junko Ozawa
(Source)
The game uses Junko Ozawa's sound driver, though she is not listed in the game's credits.
Game Rip
This rip is missing songs. |
The music was dumped during gameplay and recorded using DeliPlayer.
Releases
|