Difference between revisions of "Steve Shapiro"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
m
Line 15: Line 15:
  
 
Since 1990, Steve has been operating his music business, '''Vibraphonic Music'''.
 
Since 1990, Steve has been operating his music business, '''Vibraphonic Music'''.
 +
 +
==Music Development==
 +
Steve said this about the music for Toy Story, the Windows version:
 +
{{Template:Quote
 +
|This was from the mid-1990’s. I remember I had a Mac with a G3 processor back then, with limited digital audio tracks. There were live musicians on there, but mainly samples in Digidesign [[SampleCell]]. I had all the available libraries, and created samples of my own. At lot was the Prosonus collection, which I still use in Kontakt now. As I recall, the piano was from a Roland JD-800. That had a great Randy Newman sort of piano.
 +
 +
Some of those Toy Story projects used Quicktime Midi sounds, which was a disaster if the system sounds weren’t properly installed. I transcribed huge amounts of the soundtrack to recreate using Midi, because it had few storage limitations compared to digital audio. A lot of work!}}
  
 
==Gameography==
 
==Gameography==

Revision as of 19:10, 30 June 2020

Steven Shapiro
Steve Shapiro - 01.jpg
Born 1963-04-21
Birth Place Hartford, Connecticut, USA
Nationality American   USA.svg

Steve Shapiro is an American musician and vibraphonist. He has performed with several bands such as Steely Dan, Phil Collins, and Spyro Gyra.

In the late 90's, he worked for Disney Interactive and did the music for a few of their games.

Since 1990, Steve has been operating his music business, Vibraphonic Music.

Music Development

Steve said this about the music for Toy Story, the Windows version:

This was from the mid-1990’s. I remember I had a Mac with a G3 processor back then, with limited digital audio tracks. There were live musicians on there, but mainly samples in Digidesign SampleCell. I had all the available libraries, and created samples of my own. At lot was the Prosonus collection, which I still use in Kontakt now. As I recall, the piano was from a Roland JD-800. That had a great Randy Newman sort of piano. Some of those Toy Story projects used Quicktime Midi sounds, which was a disaster if the system sounds weren’t properly installed. I transcribed huge amounts of the soundtrack to recreate using Midi, because it had few storage limitations compared to digital audio. A lot of work!

Gameography

Released Title Sample Notes
1995-10-10 Toy Story (W16) Music Arrangement of Toy Story Songs for CD-ROM
1996-??-?? Animated Storybook: Toy Story (W16) Music Recorder
1996-??-?? Toy Story Activity Center (W16) Music for CD-ROM Arranger and Recorder
1997-??-?? Animated Storybook: Hercules (W16) Music for CD-ROM Arranger and Recorder

Image Gallery

Links