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  • ...r and sound designer. He began working on video games in 1994 at [[Gremlin Interactive]]. His first game was [[Zool: Ninja of the "Nth" Dimension (CD32)|Zool]] fo | [[Fox Sports Golf '99 (W16)]]
    3 KB (388 words) - 16:50, 15 December 2022
  • ...Caen in 1980. Titus Software is known for their icon character [[Titus the Fox]]. They were also responsible for [[The Blues Brothers]] series, but are pe ...www.mobygames.com/company/titus-interactive-sa mobygames.com/company/titus-interactive-sa] - MobyGames.
    3 KB (430 words) - 22:15, 27 February 2024
  • ....org/web/20200117052102/https://dl.epdf.pub/download/directx-audio-exposed-interactive-audio-developmenta9db4a35f79c34b42f9734536eefb08b84998.html?hash=191ecde30b | Publisher = {{Publisher|Fox Interactive}}
    3 KB (380 words) - 09:17, 3 July 2020
  • ...ound 1998, he started working for [[Particle Systems]] and later [[Gremlin Interactive]] and [[Infogrames]] (Sheffield House). Around the middle of 2001, he start | [[Fox Sports Golf '99 (PS1)]]
    4 KB (538 words) - 20:06, 19 October 2023
  • ...ring this time he has worked on titles for the following companies: [[Cryo Interactive]], Datel, [[Destination Software Inc]], [[Infogrames]], [[Metro3D]], [[Stud At [[Thalamus Interactive]], Wells developed [[UGB Player]] in Z80 [[assembly]].
    4 KB (494 words) - 00:07, 14 November 2023
  • ...nd design, and music - having served as the Director of Audio for [[Virgin Interactive Entertainment]] and [[EA Pacific]]. ...Entertainment]], [[Atlus]], [[Nintendo]], Disney, [[Electronic Arts]] and Fox.
    47 KB (6,383 words) - 14:11, 23 April 2024
  • ...s. Her work has been used in several [[Vivendi Universal Games]] and [[Fox Interactive]] games. She graduated from the University of Southern California with a de
    5 KB (660 words) - 15:23, 25 April 2024