Difference between revisions of "SSF"

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* [[Audio Overload]] - Linux, Macintosh, Windows
* [[Audio Overload]] - Linux, Macintosh, Windows
* [https://www.foobar2000.org/components/view/foo_input_ht foo_input_ht] — foobar2000
* [https://foobar2000.xrea.jp/up/files/up1112.zip foo_input_aossf]  — foobar2000 (based on Audio Overload SDK)
* [https://foobar2000.xrea.jp/up/files/up1112.zip in_aossf] — Winamp (based on Audio Overload SDK)
* [https://foobar2000.xrea.jp/up/files/up1112.zip aossf] — KbMedia Player (based on Audio Overload SDK)

Revision as of 12:11, 30 October 2018

Sega Saturn Sound Format
Header: PSF
Content: Unknown
Instruments: External
Target Output
Output - Digital Audio - No.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: ?
First Game: N/A
  • *.ssf
  • *.ssflib

Sega Saturn Sound Format is an audio format based on PSF. It stores audio ripped from the ROMs of Sega Saturn games.

To condense the files, multiple .ssf files can have their redundant data stored in an .ssflib file.





SSF to ?

? to SSF



All games released for the Saturn can have their soundtrack's ripped to SSF.

How to Obtain

Ripping SSF files requires an intimate knowledge of the Saturn hardware, but luckily, most popular Saturn games already have their sound ripped to SSF format and can be downloaded from the following sites: