Difference between revisions of "Russell Lieblich"

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{{Template: Infobox Composer
+
{{Infobox Composer
| Name        = Russell Lieblich
+
| Name        = Russell Lieblich
| Picture    =  
+
| Picture    = Russell Lieblich.jpg
| Born        = 1953 - January 26, 2005 (Age 52)
+
| Born        = March 2, 1953
| BirthPlace  =  
+
| Died        = January 26, 2005 (Age 51)
| Nationality = American
+
| BirthPlace  = New York, USA
| Flag        = USA
+
| Nationality = American
| Alias01     = Russel Lieblich
+
| Flag        = USA
| Website    =  
+
| Aliases     = Russel Lieblich
 +
| Website    =  
 
}}
 
}}
  
'''''Russell Lieblich''''' is an American composer.
+
'''''Russell Lieblich''''' was an American composer and sound designer. Russell attended UC San Diego and earned a Master's Degree in music. He started working on composing and programming [[Intellivision]] games. When the [[Commodore 64]] came out later, he stopped working on Intellivision and started composing and programming on the Commodore 64. He would later compose for the [[Amiga]], [[Nintendo Entertainment System]], and other various game consoles. While Russell was not a popular composer, the music that he composed is very memorable and nostalgic to the people who have played it.
  
Unfortunately on January 26 of 2005, he suffered a heart attack and died outside his home in New York. His music is still remembered to this day.
+
Unfortunately on January 26 of 2005, Lieblich suffered a heart attack and died outside his home in New York. His music is still remembered to this day.
 +
 
 +
==Music Development==
 +
===Commodore 64===
 +
Like most other composers, Russell had to program his own sound engine and write the music in [[assembly]] directly on the Commodore 64 itself.
 +
 
 +
===NES===
 +
Russell created MIDI files for Stealth ATF which were then converted to [[Glyn Anderson]]'s sound driver, but it is unknown what music software he used to make the MIDI files. He coded the sound driver to Roundball 2-on-2 Challenge.
 +
 
 +
===SNES===
 +
Russell used the [[Visual Concepts]] sound engine which was created by [[Jason Andersen]] and [[John Schappert]]. It is unknown how he created the music though.
  
 
==Gameography==
 
==Gameography==
{{Template: Table Header
+
{| class="wikitable"
| Color    = FFF0FF
+
! Released
| Caption01 = Released
+
! Title
| Caption02 = Title
+
! Sample
| Caption03 = Sample
+
|-
}}
+
| 1981-??-??
| 1983/03/18
+
| [[Snafu (INTV)]]
 +
|
 +
|-
 +
| 1982-??-??
 +
| [[Night Stalker (INTV)]]
 +
|
 +
|-
 +
| 1982-??-??
 +
| [[Snafu (AQU)]]
 +
|  
 +
|-
 +
| 1983-03-18
 
| [[Decathlon (C64)]]
 
| [[Decathlon (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1985/??/??
+
| 1984-??-??
 +
| [[Ghostbusters (C64)]]
 +
| Arranger
 +
|-
 +
| 1985-??-??
 +
| [[Ballblazer (A8)]]
 +
|
 +
|-
 +
| 1985-??-??
 +
| [[Ballblazer (APL2)]]
 +
|
 +
|-
 +
| 1985-??-??
 +
| [[Ballblazer (C64)]]
 +
|
 +
|-
 +
| 1985-??-??
 +
| [[Ballblazer (ZXS)]]
 +
|
 +
|-
 +
| 1985-??-??
 +
| [[Fast Tracks (C64)]]
 +
|
 +
|-
 +
| 1985-??-??
 +
| [[Little Computer People (C64)]]
 +
|
 +
|-
 +
| 1985-??-??
 +
| [[Master of the Lamps (C64)]]
 +
|
 +
|-
 +
| 1985-??-??
 
| [[Web Dimension (C64)]]
 
| [[Web Dimension (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1986/??/??
+
| 1986-??-??
 
| [[Aliens (C64)]]
 
| [[Aliens (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1986/??/??
+
| 1986-??-??
 +
| [[Ballblazer (CPC)]]
 +
|
 +
|-
 +
| 1986-??-??
 +
| [[GFL Championship Football (C64)]]
 +
|
 +
|-
 +
| 1986-??-??
 +
| [[Howard the Duck (C64)]]
 +
|
 +
|-
 +
| 1986-??-??
 
| [[Tass Times in Tonetown (C64)]]
 
| [[Tass Times in Tonetown (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1986/??/??
+
| 1986-??-??
 
| [[Tass Times in Tonetown (DOS)]]
 
| [[Tass Times in Tonetown (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1986/??/??
+
| 1986-??-??
 
| [[The Transformers: The Computer Game (C64)]]
 
| [[The Transformers: The Computer Game (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1987/??/??
+
| 1987-??-??
 +
| [[Ballblazer (A78)]]
 +
|
 +
|-
 +
| 1987-??-??
 +
| [[Ballblazer (MSX)]]
 +
|
 +
|-
 +
| 1987-??-??
 
| [[GBA Championship Basketball: Two on Two (APL2)]]
 
| [[GBA Championship Basketball: Two on Two (APL2)]]
 
|  
 
|  
 
|-
 
|-
| 1987/??/??
+
| 1987-??-??
 
| [[GeeBee Air Rally (AMI)]]
 
| [[GeeBee Air Rally (AMI)]]
 
|  
 
|  
 
|-
 
|-
| 1987/??/??
+
| 1987-??-??
 
| [[GeeBee Air Rally (C64)]]
 
| [[GeeBee Air Rally (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1987/??/??
+
| 1987-??-??
| [[Top Fuel Eliminator (NES)]]
+
| [[Star Rank Boxing II (C64)]]
 +
|
 +
|-
 +
| 1987-??-??
 +
| [[Top Fuel Eliminator (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1988-03-04
| [[Fighting Soccer (C64)]]
+
| [[Ballblazer (FC)]] (ボールブレイザー)
 +
| Composer
 +
|-
 +
| 1988-??-??
 +
| [[Chop n' Drop (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Ghostbusters II (DOS)]]
 
| [[Ghostbusters II (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1989/10/??
+
| 1989-??-??
 +
| [[MechWarrior (DOS)]]
 +
|
 +
|-
 +
| 1989-10-??
 
| [[Stealth ATF (NES)]]
 
| [[Stealth ATF (NES)]]
 
|  
 
|  
 
|-
 
|-
| 1991/02/??
+
| 1990-??-??
| [[Galaxy 5000: Racing in the 51st Century (NES)]] (With [[Pete Mokris]] and [[Richard Boogar]])
+
| [[Masterblazer (AMI)]]
 +
| Composer
 +
|-
 +
| 1991-02-??
 +
| [[Galaxy 5000: Racing in the 51st Century (NES)]]
 
|  
 
|  
 
|-
 
|-
| 1992/??/??
+
| 1991-??-??
 +
| [[Masterblazer (AMI)]]
 +
| Composer
 +
|-
 +
| 1992-??-??
 
| [[A-Train (AMI)]]
 
| [[A-Train (AMI)]]
 
|  
 
|  
 
|-
 
|-
| 1992/01/01
+
| 1992-??-??
 
| [[A-Train (MAC)]]
 
| [[A-Train (MAC)]]
 
|  
 
|  
 
|-
 
|-
| 1997/??/??
+
| 1992-??-??
 +
| [[SimCity (W16)]]
 +
| {{Song-Box|101 - SimCity - W16 - SimCity Theme.ogg}}
 +
|-
 +
| 1992-??-??
 +
| [[SimLife (W16)]]
 +
| {{Song-Box|02 - SimLife - W16 - Evo.ogg}}
 +
|-
 +
| 1992-05-??
 +
| [[Roundball 2-on-2 Challenge (NES)]]
 +
| Sound Driver
 +
|-
 +
| 1993-09-??
 +
| [[We're Back! A Dinosaur's Story (SNES)]]
 +
|
 +
|-
 +
| 1995-??-??
 +
| [[PGA Gold Tour 96 (3DO)]]
 +
|
 +
|-
 +
| 1997-??-??
 
| [[TigerShark (PC)]]
 
| [[TigerShark (PC)]]
 
|  
 
|  
 
|-
 
|-
| 1998/09/30
+
| 1998-09-30
 
| [[Duke Nukem: Time to Kill (PS1)]]
 
| [[Duke Nukem: Time to Kill (PS1)]]
 
|  
 
|  
 
|-
 
|-
| 2001/09/19
+
| 1998-10-31
| [[Caesars Palace Advance: Millenium Gold Edition (GBA)]]
+
| [[Knockout Kings (PS1)]]
 
|  
 
|  
 
|-
 
|-
 +
| 2001-09-19
 +
| [[Caesars Palace Advance: Millennium Gold Edition (GBA)]]
 +
| Sound Effects
 +
|-
 +
| 2004-11-16
 +
| [[Golden Nugget Casino (GBA)]]
 +
| Sound Effects
 
|}
 
|}
  
[[Category:Composers]]
+
==Picture Gallery==
[[Category:Foley Artists]]
+
<gallery>
 +
Russell Lieblich - 2.jpg|Master of the Lamps manual.
 +
Russell Lieblich.jpg|MobyGames (unknown source) and his website (smaller).
 +
</gallery>
 +
 
 +
==Links==
 +
* [http://web.archive.org/web/*/http://www.galaxy7music.com/ web.archive.org/web/*/http://www.galaxy7music.com/] - Official.
 +
* [https://www.mobygames.com/developer/sheet/view/developerId,342/ mobygames.com/developer/sheet/view/developerId,342/] - MobyGames.
 +
 
 +
[[Category: Composers]]
 +
[[Category: Foley Artists]]
 +
[[Category: Sound Programmers]]
 +
[[Category: People Who Have Died]]

Revision as of 17:36, 18 November 2019

Russell Lieblich
Russell Lieblich.jpg
Born March 2, 1953
Birth Place New York, USA
Nationality American   USA.svg
Died January 26, 2005 (Age 51)
Aliases Russel Lieblich

Russell Lieblich was an American composer and sound designer. Russell attended UC San Diego and earned a Master's Degree in music. He started working on composing and programming Intellivision games. When the Commodore 64 came out later, he stopped working on Intellivision and started composing and programming on the Commodore 64. He would later compose for the Amiga, Nintendo Entertainment System, and other various game consoles. While Russell was not a popular composer, the music that he composed is very memorable and nostalgic to the people who have played it.

Unfortunately on January 26 of 2005, Lieblich suffered a heart attack and died outside his home in New York. His music is still remembered to this day.

Music Development

Commodore 64

Like most other composers, Russell had to program his own sound engine and write the music in assembly directly on the Commodore 64 itself.

NES

Russell created MIDI files for Stealth ATF which were then converted to Glyn Anderson's sound driver, but it is unknown what music software he used to make the MIDI files. He coded the sound driver to Roundball 2-on-2 Challenge.

SNES

Russell used the Visual Concepts sound engine which was created by Jason Andersen and John Schappert. It is unknown how he created the music though.

Gameography

Released Title Sample
1981-??-?? Snafu (INTV)
1982-??-?? Night Stalker (INTV)
1982-??-?? Snafu (AQU)
1983-03-18 Decathlon (C64)
1984-??-?? Ghostbusters (C64) Arranger
1985-??-?? Ballblazer (A8)
1985-??-?? Ballblazer (APL2)
1985-??-?? Ballblazer (C64)
1985-??-?? Ballblazer (ZXS)
1985-??-?? Fast Tracks (C64)
1985-??-?? Little Computer People (C64)
1985-??-?? Master of the Lamps (C64)
1985-??-?? Web Dimension (C64)
1986-??-?? Aliens (C64)
1986-??-?? Ballblazer (CPC)
1986-??-?? GFL Championship Football (C64)
1986-??-?? Howard the Duck (C64)
1986-??-?? Tass Times in Tonetown (C64)
1986-??-?? Tass Times in Tonetown (DOS)
1986-??-?? The Transformers: The Computer Game (C64)
1987-??-?? Ballblazer (A78)
1987-??-?? Ballblazer (MSX)
1987-??-?? GBA Championship Basketball: Two on Two (APL2)
1987-??-?? GeeBee Air Rally (AMI)
1987-??-?? GeeBee Air Rally (C64)
1987-??-?? Star Rank Boxing II (C64)
1987-??-?? Top Fuel Eliminator (C64)
1988-03-04 Ballblazer (FC) (ボールブレイザー) Composer
1988-??-?? Chop n' Drop (C64)
1989-??-?? Ghostbusters II (DOS)
1989-??-?? MechWarrior (DOS)
1989-10-?? Stealth ATF (NES)
1990-??-?? Masterblazer (AMI) Composer
1991-02-?? Galaxy 5000: Racing in the 51st Century (NES)
1991-??-?? Masterblazer (AMI) Composer
1992-??-?? A-Train (AMI)
1992-??-?? A-Train (MAC)
1992-??-?? SimCity (W16)
1992-??-?? SimLife (W16)
1992-05-?? Roundball 2-on-2 Challenge (NES) Sound Driver
1993-09-?? We're Back! A Dinosaur's Story (SNES)
1995-??-?? PGA Gold Tour 96 (3DO)
1997-??-?? TigerShark (PC)
1998-09-30 Duke Nukem: Time to Kill (PS1)
1998-10-31 Knockout Kings (PS1)
2001-09-19 Caesars Palace Advance: Millennium Gold Edition (GBA) Sound Effects
2004-11-16 Golden Nugget Casino (GBA) Sound Effects

Picture Gallery

Links