Difference between revisions of "Riedel Software Productions"

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{{Infobox Company
 
{{Infobox Company
| Name        = RSP, Inc. (Riedel Sofware Productions)
+
| Name        = RSP, Inc. (Riedel Software Productions)
 
| Founded      = 1985
 
| Founded      = 1985
 
| Headquarters = Tuscon, Arizona, USA
 
| Headquarters = Tuscon, Arizona, USA
| Alias01      = Riedel Software Productions
+
| Alias01      = Riedel Sofware Productions
 
| Alias02      = RSP, Inc.
 
| Alias02      = RSP, Inc.
 
| Alias03      = RWS
 
| Alias03      = RWS
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}}
 
}}
  
'''''RSP, Inc.''''' AKA '''''Riedel Sofware Productions''''' (Riedel is pronounced "Read-l") was a game development company founded by Michael Riedel. As a start-up, the company ported games to the [[Apple II]], but by 1990 it began working with [[Hi-Tech Expressions]]. Under Hi-Tech's name, RSP began developing children's games based on television and movie franchises targeted to the [[Nintendo Entertainment System|NES]] and [[DOS]]. Michael Riedel was a technology pioneer in the early 1990s, and his games feature high-quality speech, something that no other NES game could manage at the time. By 1993, RSP expanded into the [[Super NES|SNES]] platform, however, it was never able to break out and create their own franchise. RSP's final game was released in December of 1993.
+
'''''RSP, Inc.''''' AKA '''''Riedel Software Productions''''' (Riedel is pronounced "Read-l") was a game development company founded by Michael Riedel. As a start-up, the company ported games to the [[Apple II]], but by 1990 it began working with [[Hi-Tech Expressions]]. Under Hi-Tech's name, RSP began developing children's games based on television and movie franchises targeted to the [[Nintendo Entertainment System|NES]] and [[DOS]]. Michael Riedel was a technology pioneer in the early 1990s, and his games feature high-quality speech, something that no other NES game could manage at the time. By 1993, RSP expanded into the [[Super NES|SNES]] platform, however, it was never able to break out and create their own franchise. RSP's final game was released in December of 1993.
  
 
RSP would reemerge in 1997 under a new name, [[Running With Scissors]], and this time they could finally tout their own franchise, ''Postal''.
 
RSP would reemerge in 1997 under a new name, [[Running With Scissors]], and this time they could finally tout their own franchise, ''Postal''.

Revision as of 19:21, 11 August 2020

RSP, Inc. (Riedel Software Productions)
NoLogo.png
Founded 1985
Headquarters Tuscon, Arizona, USA
Website runningwithscissors.com
Other Names
  • Riedel Sofware Productions
  • RSP, Inc.
  • RWS
  • Running With Scissors

RSP, Inc. AKA Riedel Software Productions (Riedel is pronounced "Read-l") was a game development company founded by Michael Riedel. As a start-up, the company ported games to the Apple II, but by 1990 it began working with Hi-Tech Expressions. Under Hi-Tech's name, RSP began developing children's games based on television and movie franchises targeted to the NES and DOS. Michael Riedel was a technology pioneer in the early 1990s, and his games feature high-quality speech, something that no other NES game could manage at the time. By 1993, RSP expanded into the SNES platform, however, it was never able to break out and create their own franchise. RSP's final game was released in December of 1993.

RSP would reemerge in 1997 under a new name, Running With Scissors, and this time they could finally tout their own franchise, Postal.


Games


Music Development

NES

Because he was a programmer, Mike Riedel programmed a sound driver in 6502 assembly, and he created a conversion utility for MIDI files. The company only produced four games, three of which were composed by their main in-house composers Nick Scarim. Riedel recalls Scarim bringing in a keyboard and using a sequencer to create his MIDI files.

For the game Big Bird's Hide and Speak, Riedel's sound driver was reduced to a single instrument. Riedel explained that this was due to the amount of digitized speech in the game, so room had to be made for the voice samples.

The game Sesame Street: Countdown was composed by Russell Ginns, who wrote the music on MasterTracks for the Atari ST.

Radiance Software used Mike Riedel's sound driver, as well as The Software Toolworks for their game The Chessmaster (NES).

Audio Personnel

Links