Difference between revisions of "Rampage (NES)"
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* '''Ripper:''' [[Joey Parsell|Memblers]] | * '''Ripper:''' [[Joey Parsell|Memblers]] | ||
* '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]] | * '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]] | ||
+ | * '''Arcade Credits:''' | ||
+ | ** '''Development Team:''' {{Credits|Michael Bartlow|M.Bartlow}} | ||
+ | ** '''Development Team:''' {{Credits|Neil Falconer|N.Falconer}} | ||
* '''Game Credits:''' | * '''Game Credits:''' | ||
** '''Not Credited Composer:''' {{Credits|Unknown|Unknown}} | ** '''Not Credited Composer:''' {{Credits|Unknown|Unknown}} |
Revision as of 21:06, 3 January 2016
Rampage | ||||||||
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Rampage is an interesting game where you get to play the bad guy for a change. You control one of the mutated scientists who is on a rampage of destruction across the United States. The NES port had a couple disappointments, namely the exclusion Ralph the wolfman. Also, with infinite continues, the game was basically turned into a two-hour long button mashing endurance test devoid of any sense of accomplishment. However, there are a couple of improvements in the NES port. The game now has background music, hints are given between each city, and there is a neat map of the USA that shows your progress and you terrorize the nation.
Regardless, of the differences, you still get to destroy buildings, eat sexy women, and knock helicopters out of the sky while trying to also beat the crap out of your friend. Good clean family entertainment.
Screenshots
This page needs more screenshots. |
Music
The NES music to Rampage is very dull; it's basically just a monotonous background noise that plays through the entire game, although the map tune is kind of catchy. Shogo Sakai and Takafumi Miura are credited as arrangers, with the original sound to Bally. However, the arcade game doesn't have music, only sound effects. Thus, the NES music was probably composed by the two arrangers as well, unless they came from a different port. Shogo Sakai said that he arranged the music from the arcade version. Takafumi says he only worked on the game's sound effects. The game's ROM features five tunes, but only three of them ever actually used in a one player game. One tune is for the gorilla and another is for the lizard. A different tune plays if both characters are present, and it promptly reverts if one of the players fails to continue after being defeated (and before being eaten by the other player).
Recording
# |
Title |
Composer |
Arranger |
Length |
Size |
Listen |
01 | Background Music | Shogo Sakai | Shogo Sakai | 0:56 | 608 KB | |
02 | Map | Shogo Sakai | Shogo Sakai | 0:07 | 96 KB | |
03 | Search Bonus | Shogo Sakai | Shogo Sakai | 0:42 | 525 KB | |
04 | Unused 1 | Shogo Sakai | Shogo Sakai | 0:42 | 500 KB | |
05 | Unused 2 | Shogo Sakai | Shogo Sakai | 0:14 | 175 KB | |
Credits
- Ripper: Memblers
- Recorder: TheAlmightyGuru
- Arcade Credits:
- Development Team: Michael Bartlow credited as M.Bartlow
- Development Team: Neil Falconer credited as N.Falconer
- Game Credits:
- Not Credited Composer: Unknown
- Arranged By: Shogo Sakai
- Arranged By: Takafumi Miura credited as Takashi Miura
- Original Games Sounds By: Michael Bartlow credited as Bally
- Original Games Sounds By: Neil Falconer credited as Bally
The game credits 'Takashi Miura' for the sound, another composer who worked for Data East. However, Takafumi says it is him and he was wrongly credited in the game. Takafumi only wrote the sound effects, leaving Shogo Sakai for doing the whole music conversion. Takashi has also confirmed that he didn't compose this. Bob Libbe, Michael Bartlow and Neil Falconer's names are in the arcade version's credits for the development team, but Bob said all of the audio for the arcade version was done by Michael and Neil only.
Game Rip
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
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Links
- mobygames.com/game/nes/rampage - Moby Games.
- gamefaqs.com/nes/587557-rampage - GameFAQs.
- en.wikipedia.org/wiki/Rampage_(arcade_game) - Wikipedia.