Difference between revisions of "Qualify Results"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
(Updated format)
 
(4 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
{{Infobox Song
 
{{Infobox Song
| Title      = Qualify Results
+
| Title      = Qualify Results
| Listen      = 04 - Days of Thunder Mindscape - NES - Qualify Results.ogg
+
| Recording  = {{Recording|NES|04 - Days of Thunder Mindscape - NES - Qualify Results.ogg}}
| Composer    = [[Chris Oberth]], [[Lou Haehn]]
+
| Composer    = {{Composer|Chris Oberth}}, {{Composer|Lou Haehn}}
| Arranger    = Unknown
+
| Arranger    = {{Arranger|Unknown}}
| Released    = Unreleased
+
| Image      = Days Of Thunder Mindscape - NES - Qualify Results.png
| Length      = 0:19
+
| Released    = Unreleased
| Format      = NSF
+
| Length      = 0:19
| Game        = Days of Thunder: Mindscape (NES)
+
| BPM        = 225
| TitleOrigin = Game Location
+
| Format      = NSF
| Loops      = Yes
+
| Game        = Days of Thunder: Mindscape (NES)
 +
| TitleOrigin = Game Location
 +
| Loops      = Yes
 
}}
 
}}
  
'''''Qualify Results''''' is the song that plays at the qualifying results screen in the unreleased version of [[Days of Thunder: Mindscape (NES)]]. THe song plays at 225 BPM. Though the game credits Chris Oberth and Lou Haehn for music and sound, the song was most likely written by Chris.
+
'''''Qualify Results''''' is the song that plays at the qualifying results screen in the unreleased version of [[Days of Thunder: Mindscape (NES)]]. The song plays at 225 BPM. Though the game credits Chris Oberth and Lou Haehn for music and sound, the song was most likely written by Chris.
  
 
Chris wrote the music in 6502 assembly macros using [[Nick Eastridge (NES Driver)|Nick Eastridge's NES sound driver]].
 
Chris wrote the music in 6502 assembly macros using [[Nick Eastridge (NES Driver)|Nick Eastridge's NES sound driver]].
  
 
Its internal name, according to the source code is '''BEAT'''.
 
Its internal name, according to the source code is '''BEAT'''.
 
{{SongScreenshot|Days Of Thunder Mindscape - NES - Gameplay 2.png|left}}<br clear="all" />
 
  
 
==Composition==
 
==Composition==
The song is a very short loop in which the two square channels and the triangle channel play dissonant notes in staccato. The noise channel plays in the periodic noise mode. Also, the triangle channel plays a 32nd note behind the beat. Because of the dissonant nature of the song, the key is atonal. However, it sounds like it was written in the key of D. A C5 and G5 can be heard at the end of each measure.
+
The song is a very short loop, in which the two square channels and the triangle channel play in staccato. The triangle channel also plays a 32nd note behind the beat. The noise channel plays in its periodic noise mode. Because the two square waves mostly play dissonant notes, it's hard to assign a key. However, because the triangle only plays octaves of D, the song is thought to be written in the key of D. At the end of each measure, a C5 and G5 can be heard from the two square channels.
 
 
The music is played approximately a quarter step (microtone) sharp.
 
 
 
  
 
==Source Code==
 
==Source Code==
Line 49: Line 46:
 
db $8,$8,$18,$8,$18,$0
 
db $8,$8,$18,$8,$18,$0
 
</pre>
 
</pre>
 +
 +
{{SheetMusic
 +
| File01 = Days of Thunder Mindscape - NES - Qualify Results - Sheet Music - 01.png
 +
| Desc01 = Sheet Music; Page 1
 +
}}
 +
 +
==Links==

Latest revision as of 04:59, 5 July 2020

Qualify Results
Output - NES.svg
Days Of Thunder Mindscape - NES - Qualify Results.png
Composer Chris Oberth, Lou Haehn
Arranger Unknown
Released Unreleased
Length 0:19
BPM 225
Format NSF.png
Game Days of Thunder: Mindscape (NES)
Title Origin Game Location
Loops Yes

Qualify Results is the song that plays at the qualifying results screen in the unreleased version of Days of Thunder: Mindscape (NES). The song plays at 225 BPM. Though the game credits Chris Oberth and Lou Haehn for music and sound, the song was most likely written by Chris.

Chris wrote the music in 6502 assembly macros using Nick Eastridge's NES sound driver.

Its internal name, according to the source code is BEAT.

Composition

The song is a very short loop, in which the two square channels and the triangle channel play in staccato. The triangle channel also plays a 32nd note behind the beat. The noise channel plays in its periodic noise mode. Because the two square waves mostly play dissonant notes, it's hard to assign a key. However, because the triangle only plays octaves of D, the song is thought to be written in the key of D. At the end of each measure, a C5 and G5 can be heard from the two square channels.

Source Code

Found in PBSOUND.ASM:

;BEAT
tracka4	db $34,$7,$0,$13,$0,$84,$0,$1
	db $D,$13,$0,$13,$0,$84,$0,$1
	db $D,$32
dracka4	db $0,$4,$4,$4,$4,$4,$10,$8
	db $18,$4,$4,$4,$4,$4,$10,$8
	db $18,$0
trackb4	db $34,$8,$0,$14,$0,$84,$0,$12
	db $6,$8,$0,$14,$0,$84,$0,$8
	db $14,$32
drackb4	db $0,$4,$4,$4,$4,$4,$10,$8
	db $18,$4,$4,$4,$4,$4,$10,$8
	db $18,$0
trackc4	db $34,$0,$8,$0,$14,$9F,$32
drackc4	db $0,$4,$4,$4,$4,$4,$0
trackd4	db $34,$B,$0,$B,$0,$6,$0,$B
	db $0,$B,$0,$6,$0,$32
drackd4	db $0,$8,$8,$8,$8,$8,$8,$8
	db $8,$8,$18,$8,$18,$0

Sheet Music

Links