Probe Software

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Probe Software
Founded 1984
Headquarters Cheltenham, England, UK
Other Names Probe Entertainment, Iguana London, Acclaim Studios London

Probe Software was an English game developer founded by Fergus McGovern.

The company was later acquired by Acclaim, renamed to Acclaim Studios London, before closing down in 1999 due to Acclaim going out of business.


Music Development


The only composer to do NES music for Probe Software was Jeroen Tel, in which he wrote his own audio driver and wrote the music in hexadecimal.


The first two Probe Software games on the Game Boy used a sound driver presumably by Jeroen Tel. After that, starting in 1994, Edward Haynes made a new sound driver that was used by Steve Rockett and Andy Brock and was used from 1994-1998. The sound driver was then given to Crawfish Interactive.


Andy Brock's explanation of the SNES sound development at Probe:

Carl Muller was the programmer who wrote the initial proprietary audio development system for Probe, and then David Shea took over to further develop the tools. (The version used for T2 Arcade SNES was all Carl's version). After him, another guy named Edward Haynes developed it further until he quit at the end of 1994 over not being paid an Xmas bonus or something, then Dave Shea came back on to finish it. The final version of it was called IMED (named after the programmer Ed), and was actually great to use.


Many composers worked for Probe during their Genesis/Mega Drive development including Andy Brock, Steve Collett, and even outsourcing music to Matt Furniss of Krisalis Softwware. Except for FIFA Soccer 96 (32X), which used a version of Electronic Arts' sound driver, programmed by Kris Hatfield.

In Back to the Future III, the game uses a driver by John M. Philips, who arranged Barry Leitch's score from the computer versions. For FIFA Soccer 96 (32X), the game contained audio by Kris Hatlelid.

Audio Personnel