Prince of Persia (NES)
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- This page is for NES release of Prince of Persia '1989. For other games in the series see Prince of Persia.
Prince of Persia is a platforming adventure game created by Jordan Mechner. The player is a young Persian prince. His girlfriend, the princess, has been taken hostage by the evil clutches of Jaffar, the evil Grand Vizier to the Sultan of Persia. He wants to marry the princess, and he's giving her a full hour to consider marrying him or not. If she chooses not to, or she's run out of time, Jaffar will have no problem killing her. It is up to you to save your girlfriend and put an end to Jaffar's evil. The game is known for its rotoscoped animation, making for more realistic movements of the characters. However, this also means that you must be more careful of your movements, as your character take some time to slow down and stop after you let go of the forward button.
The NES version was developed by Elite Systems under their subsidiary MotiveTime, the same company responsible for Dragon's Lair (NES). It was made by only a few people.
In the words of Jaffar:
Seventeen years have I, Jaffar served as Grand Vizier to the Sultan of Persia. Now the hour of my triumph is at hand. Already I sit on his throne, and soon I shall have his daughter as well - the Princess, whose beauty is like the stars and the moon.
Of course, I would never force myself upon this lovely creature. I shall give her a full hour to reach her own decision. She shall choose me of her own free will - or forfeit her life.
And yet she clings to her fantasy of rescue. The object of her childish infatuation? A young adventurer - a nobody - who is now, on my orders, a prisoner in my dungeons. Even should he escape his cell and bypass my cunning traps and palace guards - he is still no match for the evil of my sorcery. Or is he?
Screenshots
This page needs more screenshots. |
Music
The music is okay, but for an NES game made in 1990, there should be more songs. The main in-game song is a cover of the computer version, which was composed by Francis Mechner. While there's only one in-game tune, it lasts over a minute but can still get to the player's annoyance. It sounds like the music was supposed to be ported from the Amiga version. The game doesn't contain credits, but the instruction manual does. The music was composed in Notator for the Atari ST.
Cooksey said the instruments were meant to sound like flutes.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Title | Mark Cooksey | Unknown | 0:39 | Download | |
02 | In-Game | Francis Mechner | Mark Cooksey | 2:28 | Download | |
03 | In-Game (No Intro) | Francis Mechner | Mark Cooksey | 2:25 | Download | |
04 | Death | Mark Cooksey | Unknown | 0:03 | Download | |
05 | Level Complete | Mark Cooksey | Unknown | 0:04 | Download | |
06 | Ending | Mark Cooksey | Unknown | 1:02 | Download |
Credits
- Ripper: Memblers
- Recorder: Doommaster1994
- Manual Credits:
- Music & Sound Effects by: Mark Cooksey
(Source)
Game Rip
Formats
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Download
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Size |
Download | 3 KB |
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
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Links
- mobygames.com/game/nes/prince-of-persia - MobyGames.
- Nintendo Entertainment System Games
- Games Released In 1990
- Games Developed By MotiveTime
- Games
- Prince of Persia (NES)
- Missing Screenshots
- Games By Mark Cooksey
- Games That Use NSF
- Old Rip Layout
- Games Released In USA
- Games Published By Virgin Interactive Entertainment
- Games Released In Germany
- Games Published By Mindscape
- Needed Song Descriptions