Difference between revisions of "Peter Clarke"
(removed duplicates, sorted sentences, combined info from 4 interviews and release dates. I also think it's enough to explain the misunderstanding details later on the Double Take Theme page alone.) |
|||
Line 9: | Line 9: | ||
}} | }} | ||
− | '''''Peter Clarke''''' | + | '''''Peter Clarke''''' is a musician best known for scoring [[Commodore 64]] games in 1986 and 1987. His [[Ocean Dries Up]] and [[Mission of Mercy (C64)]] were voted 38th and 94th favorite top [[SID]] in 2000. |
− | + | Since 1978, Clarke plays guitar and keyboards in musical and comedy acts. He used to play with analog synthesizers and [[Roland]] TR drum machines. | |
− | + | In 1983, Clarke bought his first computer, a [[Commodore 64]], to play games. He regularly visited the Blue Chip Computers store in Wigan, Lancashire, where aspiring game programmer [[Paul Hughes]] worked on weekends. Clarke later started buying [[:Category:Commodore 64 Editors|music editors]], but found them all lacking. Upon Hughes' recommendation, Clarke bought the brand-new [[Electrosound 64]]. Over the next weekends, he played Hughes his arrangements: first of [[Money, Money, Money]], and then his own compositions. | |
− | Hughes suggested | + | Stunned, and inspired by the young [[We M.U.S.I.C.]], Hughes suggested he offer Clarke's music to developers. In this vein, they scored [[Repton 3 (C64)]] for [[Superior Software]] and [[Scooby Doo: Elite (C64)]] for [[Elite Systems]]. Coincidentally, Repton programmer Richard Kay had left [[Ocean Software]] and was co-founding [[Software Creations]]. Hughes introduced Clarke to Kay, while Hughes joined Ocean, both in Manchester. He wanted Clarke to join Ocean, too, though this was ultimately triggered by a misunderstanding around [[Double Take Theme]]. |
− | At Ocean, Clarke worked in one room with [[Martin Galway]]. | + | At Ocean, Clarke worked in one room with [[Martin Galway]]. At weekends, he played in a comedy band and freelanced for competitor [[Software Creations]]. After 10 or 11 months, Clarke unsuccessfully asked Ocean to let him freelance and left Ocean. Clarke also wanted to focus more on his comedy band than video games, but didn't want to let Creations down. To everyone's luck, [[Tim Follin]] met Creations. |
− | Since July 2011, | + | Since July 2011, Clarke remixes Commodore 64 music. He resides in Blackburn, Lancashire. |
==Audio Development== | ==Audio Development== | ||
Line 130: | Line 130: | ||
Peter Clarke - 02.jpg|Remix64 forum and SoundCloud, April 10, 2020. | Peter Clarke - 02.jpg|Remix64 forum and SoundCloud, April 10, 2020. | ||
Peter Clarke - 04.jpg|Twitter, May 25, 2020. | Peter Clarke - 04.jpg|Twitter, May 25, 2020. | ||
+ | Peter Clarke & Martin Galway - 01.jpg|With [[Martin Galway]]. Twitter, May 30, 2021. | ||
</gallery> | </gallery> | ||
Line 137: | Line 138: | ||
* [https://soundcloud.com/poke16384/sets/remix-64/s-jQEzax6Evox soundcloud.com/poke16384/sets/remix-64/s-jQEzax6Evox] - SoundCloud. | * [https://soundcloud.com/poke16384/sets/remix-64/s-jQEzax6Evox soundcloud.com/poke16384/sets/remix-64/s-jQEzax6Evox] - SoundCloud. | ||
* [https://twitter.com/PeteC64 twitter.com/PeteC64] - Twitter. | * [https://twitter.com/PeteC64 twitter.com/PeteC64] - Twitter. | ||
− | * [http://www.c64.com/?type=4&id=20 c64.com/?type=4&id=20] - Interview from | + | * [http://www.c64.com/?type=4&id=20 c64.com/?type=4&id=20] - Interview from January 26, 2012. |
* [https://www.remix64.com/interviews/an-interview-with-peter-clarke.html remix64.com/interviews/an-interview-with-peter-clarke.html] - Interview from May 24, 2020. | * [https://www.remix64.com/interviews/an-interview-with-peter-clarke.html remix64.com/interviews/an-interview-with-peter-clarke.html] - Interview from May 24, 2020. | ||
Latest revision as of 14:25, 23 July 2021
Peter Clarke | ||||||
|
Peter Clarke is a musician best known for scoring Commodore 64 games in 1986 and 1987. His Ocean Dries Up and Mission of Mercy (C64) were voted 38th and 94th favorite top SID in 2000.
Since 1978, Clarke plays guitar and keyboards in musical and comedy acts. He used to play with analog synthesizers and Roland TR drum machines.
In 1983, Clarke bought his first computer, a Commodore 64, to play games. He regularly visited the Blue Chip Computers store in Wigan, Lancashire, where aspiring game programmer Paul Hughes worked on weekends. Clarke later started buying music editors, but found them all lacking. Upon Hughes' recommendation, Clarke bought the brand-new Electrosound 64. Over the next weekends, he played Hughes his arrangements: first of Money, Money, Money, and then his own compositions.
Stunned, and inspired by the young We M.U.S.I.C., Hughes suggested he offer Clarke's music to developers. In this vein, they scored Repton 3 (C64) for Superior Software and Scooby Doo: Elite (C64) for Elite Systems. Coincidentally, Repton programmer Richard Kay had left Ocean Software and was co-founding Software Creations. Hughes introduced Clarke to Kay, while Hughes joined Ocean, both in Manchester. He wanted Clarke to join Ocean, too, though this was ultimately triggered by a misunderstanding around Double Take Theme.
At Ocean, Clarke worked in one room with Martin Galway. At weekends, he played in a comedy band and freelanced for competitor Software Creations. After 10 or 11 months, Clarke unsuccessfully asked Ocean to let him freelance and left Ocean. Clarke also wanted to focus more on his comedy band than video games, but didn't want to let Creations down. To everyone's luck, Tim Follin met Creations.
Since July 2011, Clarke remixes Commodore 64 music. He resides in Blackburn, Lancashire.
Audio Development
Commodore 64
Clarke used Electrosound 64, Soundmonitor and Martin Galway's driver (also for Software Creations). Hughes converted Repton 3 (C64) and Double Take (C64) to his own, faster driver.
Clarke explains:
Gameography
Released | Title | Sample | Notes |
---|---|---|---|
1986-11-?? | Scooby Doo: Elite (C64) | ||
Unreleased | Mission of Mercy (C64) | |
|
1987-0?-?? | Repton 3 (C64) | ||
1987-01-?? | Double Take (C64) | |
With Ocean Loader 2 by Martin Galway |
1987-04-?? | Gunstar (C64) | ||
1987-05-?? | Head Over Heels (C64) | ||
1987-05-?? | Kinetik (C64) | ||
1987-0?-?? | The Big K.O. (C64) | ||
1987-06-?? | Denarius (C64) | ||
1987-06-?? | Ocean Loaders (C64) | |
Ocean Loader 3. |
1987-08-?? | The Mystery of the Nile (C64) | ||
1987-09-?? | Tai-Pan (C64) | ||
1987-09-2? | Bubble Bobble (C64) | ||
1987-0?-?? | Wizball (ZXS) | ||
1987-10-?? | Top Duck (C64) | ||
1987-??-?? | Tai-Pan (AST) | ||
198?-??-?? | Iron Hand (C64) |
Picture Gallery
With Martin Galway. Twitter, May 30, 2021.
Links
- mobygames.com/developer/sheet/view/developerId,140266/ - MobyGames.
- remix64.com/member/poke-16384/ - Remix64.
- soundcloud.com/poke16384/sets/remix-64/s-jQEzax6Evox - SoundCloud.
- twitter.com/PeteC64 - Twitter.
- c64.com/?type=4&id=20 - Interview from January 26, 2012.
- remix64.com/interviews/an-interview-with-peter-clarke.html - Interview from May 24, 2020.