Difference between revisions of "Paul Mudra"

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{{Template: Infobox Composer
+
{{Infobox Composer
 
| Name        = Paul S. Mudra
 
| Name        = Paul S. Mudra
| Picture    = Paul_Mudra_-_1.jpg
+
| Picture    = Paul_Mudra_-_2.jpg
| Born        = August 14, 1965 (Age 46)
+
| Born        = 1965-08-14 (Age 52)
| BirthPlace  = Sherman Oaks, California
+
| BirthPlace  = Las Vegas, Nevada
 
| Nationality = American
 
| Nationality = American
 
| Flag        = USA
 
| Flag        = USA
| Alias01     = Paul S. Mudra
+
| Aliases     = psmudra
 
| Website    =  
 
| Website    =  
 
}}
 
}}
  
'''''Paul Mudra''''' was born on August 14th, 1965. He grew up in Sherman Oaks, California. He began working for Westwood in 1988 as a composer of music and sound effects. He stayed with Westwood after EA bought the company in 1998. When EA closed Westwood Studios, Mudra, and a couple of his co-workers, began working at Insomniac Games in April of 2003. There he became the audio director. Paul said he also did some level design for [[Eye of the Beholder (DOS)]].
+
'''''Paul Mudra''''' was born on August 14th, 1965. He grew up in Las Vegas, Nevada. He began working for [[Westwood Studios]] in 1988 as their main sound designer along with [[Dwight Okahara]]. He stayed with Westwood after EA bought the company in 1998. When EA closed Westwood Studios, Mudra, and a couple of his co-workers, began working at Insomniac Games in April of 2003. There he became the audio director. Besides music and sound, Paul has also worked on game design and voice acting.
  
 
==Music Composition==
 
==Music Composition==
 
===DOS===
 
===DOS===
 
Paul Mudra used [[AdLib Visual Composer]] for his music and ALFX for his sound effects.
 
Paul Mudra used [[AdLib Visual Composer]] for his music and ALFX for his sound effects.
 +
 
===NES===
 
===NES===
For his NES music he used Deluxe [[Music Construction Set]] on the Commodore Amiga.
+
For his NES music he used [[Deluxe Music Construction Set]] on the Commodore Amiga. The music was then converted to Westwood's NES sound driver. Paul worked on the sound driver, but [[Dwight Okahara]] may have had something to do with the driver as well since he worked on the NES Vindicators.
  
<br clear="all" />
+
According to Mudra for the development of Vindicators, he and Dwight had received sheet music for the original arcade songs in a manila-colored envelope from Japan, and were able to translate the music to the NES better because of it.
  
 
==Gameography==
 
==Gameography==
{{Template: Table Header
+
{| class="wikitable" |
| Color    = FFF0FF
+
! Released
| Caption01 = Released
+
! Title
| Caption02 = Title
+
! Sample
| Caption03 = Sample
+
|-
}}
+
| 1988-??-??
| 1988/??/??
 
 
| [[Questron II (AMI)]]
 
| [[Questron II (AMI)]]
 
|  
 
|  
 
|-
 
|-
| 1988/??/??
+
| 1988-??-??
 
| [[Questron II (APL2)]]
 
| [[Questron II (APL2)]]
 
|  
 
|  
 
|-
 
|-
| 1988/??/??
+
| 1988-??-??
 
| [[Questron II (C64)]]
 
| [[Questron II (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1988/??/??
+
| 1988-??-??
 
| [[Questron II (DOS)]]
 
| [[Questron II (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1988/??/??
+
| 1988-??-??
 
| [[Battletech: The Crescent Hawk's Inception (AMI)]]
 
| [[Battletech: The Crescent Hawk's Inception (AMI)]]
 
|  
 
|  
 
|-
 
|-
| 1988/??/??
+
| 1988-??-??
 
| [[Battletech: The Crescent Hawk's Inception (C64)]]
 
| [[Battletech: The Crescent Hawk's Inception (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1988/11/??
+
| 1988-??-??
 +
| [[Vindicators (NES)]]
 +
| {{Song-Box|01_-_Vindicators_-_NES_-_Title_Screen.ogg}}
 +
|-
 +
| 1988-11-??
 
| [[Battletech: The Crescent Hawk's Inception (DOS)]]
 
| [[Battletech: The Crescent Hawk's Inception (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[A Nightmare on Elm Street (C64)]]
 
| [[A Nightmare on Elm Street (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[A Nightmare on Elm Street (DOS)]]
 
| [[A Nightmare on Elm Street (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Hillsfar (AMI)]]
 
| [[Hillsfar (AMI)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Hillsfar (ST)]]
 
| [[Hillsfar (ST)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Hillsfar (C64)]]
 
| [[Hillsfar (C64)]]
|  
+
| {{Song-Box|01_-_Hillsfar_-_C64_-_Title.ogg}}
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Hillsfar (DOS)]]
 
| [[Hillsfar (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Mars Saga (C64)]]
 
| [[Mars Saga (C64)]]
 
|  
 
|  
 
|-
 
|-
| 1989/??/??
+
| 1989-??-??
 
| [[Battletech: The Crescent Hawk's Revenge (DOS)]]
 
| [[Battletech: The Crescent Hawk's Revenge (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1990/??/??
+
| 1989-??-??
 +
| [[Vindicators (AMI)]]
 +
|
 +
|-
 +
| 1990-??-??
 
| [[DragonStrike (NES)]]
 
| [[DragonStrike (NES)]]
 
|  
 
|  
 
|-
 
|-
| 1990/??/??
+
| 1990-??-??
 
| [[Circuit's Edge (DOS)]]
 
| [[Circuit's Edge (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1990/??/??
+
| 1990-??-??
 
| [[DragonStrike (DOS)]]
 
| [[DragonStrike (DOS)]]
| {{Song-List|01 - DragonStrike - DOS - Introduction.ogg}}
+
| {{Song-Box|01 - DragonStrike - DOS - Introduction.ogg}}
 
|-
 
|-
| 1990/??/??
+
| 1990-??-??
 
| [[Eye of the Beholder (DOS)]]
 
| [[Eye of the Beholder (DOS)]]
|  
+
| {{Song-Box|104 - Eye of the Beholder - DOS - Character Generation.ogg}}
 
|-
 
|-
| 1991/??/??
+
| 1991-??-??
| [[Eye of the Beholder (NES)]]
+
| [[Eye of the Beholder (SNES)]] (アイ・オブ・ザ・ビホルダー)
|  
+
| Introduction/Character Generation
 
|-
 
|-
| 1991/??/??
+
| 1991-??-??
 
| [[Eye of the Beholder II: The Legend of Darkmoon (AMI)]]
 
| [[Eye of the Beholder II: The Legend of Darkmoon (AMI)]]
|  
+
| Sound Effects
 
|-
 
|-
| 1991/??/??
+
| 1991-??-??
 
| [[Eye of the Beholder II: The Legend of Darkmoon (DOS)]]
 
| [[Eye of the Beholder II: The Legend of Darkmoon (DOS)]]
|  
+
| Sound Effects
 
|-
 
|-
| 1991/??/??
+
| 1991-??-??
 
| [[The Legend of Kyrandia (AMI)]]
 
| [[The Legend of Kyrandia (AMI)]]
 
|  
 
|  
 
|-
 
|-
| 1991/??/??
+
| 1991-??-??
 
| [[Pac-Mania (NES)]]
 
| [[Pac-Mania (NES)]]
 
|  
 
|  
 
|-
 
|-
| 1991/03/21
+
| 1991-03-21
| [[Hillsfar (NES)]] (Title Screen Music)
+
| [[Hillsfar (NES)]]
|
+
| Title Screen
 
|-
 
|-
| 1992/??/??
+
| 1992-??-??
 
| [[Warriors of the Eternal Sun (GEN)]]
 
| [[Warriors of the Eternal Sun (GEN)]]
 
|  
 
|  
 
|-
 
|-
| 1992/??/??
+
| 1992-??-??
 
| [[Dune II: The Building of a Dynasty (DOS)]]
 
| [[Dune II: The Building of a Dynasty (DOS)]]
|  
+
| {{Song-Box|302 - Dune II - DOS - Introduction.ogg}}
 
|-
 
|-
| 1993/??/??
+
| 1993-??-??
 
| [[Young Merlin (SNES)]]
 
| [[Young Merlin (SNES)]]
 
|  
 
|  
 
|-
 
|-
| 1993/??/??
+
| 1993-??-??
 
| [[The Legend of Kyrandia: The Hand of Fate (DOS)]]
 
| [[The Legend of Kyrandia: The Hand of Fate (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1993/??/??
+
| 1993-??-??
 
| [[Lands of Lore: The Throne of Chaos (DOS)]]
 
| [[Lands of Lore: The Throne of Chaos (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1994/??/??
+
| 1994-??-??
 
| [[Lion King (SNES)]]
 
| [[Lion King (SNES)]]
 
|  
 
|  
 
|-
 
|-
| 1994/??/??
+
| 1994-??-??
 
| [[The Legend of Kyrandia: Malcolm's Revenge (DOS)]]
 
| [[The Legend of Kyrandia: Malcolm's Revenge (DOS)]]
 
|  
 
|  
 
|-
 
|-
| 1994/??/??
+
| 1994-??-??
| Dune: The Battle for Arrakis
+
| [[Dune: The Battle for Arrakis (AMI)]]
| Amiga, Acorn, Genesis
 
|-
 
| 1994/03/18
 
| [[Eye of the Beholder (SNES)]]
 
 
|  
 
|  
 
|-
 
|-
| 1995/??/??
+
| 1995-??-??
 
| [[Monopoly: Westwood (PC)]]
 
| [[Monopoly: Westwood (PC)]]
 
|  
 
|  
 
|-
 
|-
| 1997/11/??
+
| 1997-09-27
 +
| [[Lands of Lore: Guardians of Destiny (DOS)]]
 +
| Sound Effects
 +
|-
 +
| 1997-11-??
 
| [[Command & Conquer: Red Alert (PS1)]]
 
| [[Command & Conquer: Red Alert (PS1)]]
 
|  
 
|  
 
|-
 
|-
| 1999/05/31
+
| 1999-05-31
 
| [[Command & Conquer (W32)]]
 
| [[Command & Conquer (W32)]]
 
|  
 
|  
 
|-
 
|-
| 2002/02/27
+
| 2002-02-27
 
| [[Command & Conquer: Renegade (W32)]]
 
| [[Command & Conquer: Renegade (W32)]]
 +
|
 +
|-
 +
| 2012-07-??
 +
| [[Outernauts (WEB)]]
 +
|
 +
|-
 +
| 2012-11-27
 +
| [[Ratchet & Clank: Full Frontal Assault (PS3)]] (ラチェット&クランク銀河戦隊Qフォース)
 +
|
 +
|-
 +
| 2013-05-28
 +
| [[Fuse (X360)]]
 
|  
 
|  
 
|}
 
|}
 +
 +
==Picture Gallery==
 +
<gallery>
 +
Paul Mudra - 1.jpg|Facebook Profile.
 +
Paul_Mudra_-_2.jpg|Facebook Profile.
 +
</gallery>
 +
 +
==Links==
 +
* [https://plus.google.com/103731286157819325432/posts plus.google.com/103731286157819325432/posts] - Google+.
 +
* [https://www.linkedin.com/in/paulmudra linkedin.com/in/paulmudra] - LinkedIn.
 +
* [http://youtu.be/ym7NilMAwVA?t=4m8s youtu.be/ym7NilMAwVA?t=4m8s] - Video Interview.
 +
* [http://www.youtube.com/user/psmudra youtube.com/user/psmudra] - YouTube.
  
  
[[Category:Composers]]
+
[[Category: Composers]]
[[Category:Foley Artists]]
+
[[Category: Foley Artists]]
 +
[[Category: Sound Programmers]]

Revision as of 10:24, 22 March 2018

Paul S. Mudra
Paul Mudra - 2.jpg
Born 1965-08-14 (Age 52)
Birth Place Las Vegas, Nevada
Nationality American   USA.svg
Aliases psmudra

Paul Mudra was born on August 14th, 1965. He grew up in Las Vegas, Nevada. He began working for Westwood Studios in 1988 as their main sound designer along with Dwight Okahara. He stayed with Westwood after EA bought the company in 1998. When EA closed Westwood Studios, Mudra, and a couple of his co-workers, began working at Insomniac Games in April of 2003. There he became the audio director. Besides music and sound, Paul has also worked on game design and voice acting.

Music Composition

DOS

Paul Mudra used AdLib Visual Composer for his music and ALFX for his sound effects.

NES

For his NES music he used Deluxe Music Construction Set on the Commodore Amiga. The music was then converted to Westwood's NES sound driver. Paul worked on the sound driver, but Dwight Okahara may have had something to do with the driver as well since he worked on the NES Vindicators.

According to Mudra for the development of Vindicators, he and Dwight had received sheet music for the original arcade songs in a manila-colored envelope from Japan, and were able to translate the music to the NES better because of it.

Gameography

Released Title Sample
1988-??-?? Questron II (AMI)
1988-??-?? Questron II (APL2)
1988-??-?? Questron II (C64)
1988-??-?? Questron II (DOS)
1988-??-?? Battletech: The Crescent Hawk's Inception (AMI)
1988-??-?? Battletech: The Crescent Hawk's Inception (C64)
1988-??-?? Vindicators (NES)
1988-11-?? Battletech: The Crescent Hawk's Inception (DOS)
1989-??-?? A Nightmare on Elm Street (C64)
1989-??-?? A Nightmare on Elm Street (DOS)
1989-??-?? Hillsfar (AMI)
1989-??-?? Hillsfar (ST)
1989-??-?? Hillsfar (C64)
1989-??-?? Hillsfar (DOS)
1989-??-?? Mars Saga (C64)
1989-??-?? Battletech: The Crescent Hawk's Revenge (DOS)
1989-??-?? Vindicators (AMI)
1990-??-?? DragonStrike (NES)
1990-??-?? Circuit's Edge (DOS)
1990-??-?? DragonStrike (DOS)
1990-??-?? Eye of the Beholder (DOS)
1991-??-?? Eye of the Beholder (SNES) (アイ・オブ・ザ・ビホルダー) Introduction/Character Generation
1991-??-?? Eye of the Beholder II: The Legend of Darkmoon (AMI) Sound Effects
1991-??-?? Eye of the Beholder II: The Legend of Darkmoon (DOS) Sound Effects
1991-??-?? The Legend of Kyrandia (AMI)
1991-??-?? Pac-Mania (NES)
1991-03-21 Hillsfar (NES) Title Screen
1992-??-?? Warriors of the Eternal Sun (GEN)
1992-??-?? Dune II: The Building of a Dynasty (DOS)
1993-??-?? Young Merlin (SNES)
1993-??-?? The Legend of Kyrandia: The Hand of Fate (DOS)
1993-??-?? Lands of Lore: The Throne of Chaos (DOS)
1994-??-?? Lion King (SNES)
1994-??-?? The Legend of Kyrandia: Malcolm's Revenge (DOS)
1994-??-?? Dune: The Battle for Arrakis (AMI)
1995-??-?? Monopoly: Westwood (PC)
1997-09-27 Lands of Lore: Guardians of Destiny (DOS) Sound Effects
1997-11-?? Command & Conquer: Red Alert (PS1)
1999-05-31 Command & Conquer (W32)
2002-02-27 Command & Conquer: Renegade (W32)
2012-07-?? Outernauts (WEB)
2012-11-27 Ratchet & Clank: Full Frontal Assault (PS3) (ラチェット&クランク銀河戦隊Qフォース)
2013-05-28 Fuse (X360)

Picture Gallery

Links