Difference between revisions of "PSF"

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* [[Highly Experimental]] - Winamp, XMPlay
 
* [[Highly Experimental]] - Winamp, XMPlay
 
* [[PSF Decoder]] - foobar2000
 
* [[PSF Decoder]] - foobar2000
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 +
==Converters==
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<div style="float:right;">([[:Category: PSF Converters|Category]])</div>
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===PSF to ?===
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* [[Audio Overload]] - Linux, Macintosh, Windows - [[WAV]]
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===? to PSF===
  
 
==Games==
 
==Games==

Revision as of 15:07, 10 June 2016

Portable Sound Format
PSF.png
Developer: Neill Corlett
Header: PSF
Content: Unknown
Instruments: External
Target Output
Output - Digital Audio.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: 2002-??-??
First Game: N/A
Extensions
  • *.psf

Portable Sound Format (PSF) is an audio format used for storing PlayStation and PlayStation 2 audio data. Neill Corlett created the format in 2002. PSF originally stood for PlayStation Sound Format, but since numerous projects have used the format as a base platform (GSF, SSF, USF, etc.), it has been renamed to Portable Sound Format.

Players

(Category)

Converters

(Category)

PSF to ?

? to PSF

Games

(Category)

Links