Difference between revisions of "PSF"

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'''''Portable Sound Format''''' (PSF) is an audio format used for storing PlayStation and PlayStation 2 audio data. Neill Corlett created the format in 2002. PSF originally stood for PlayStation Sound Format, but since numerous projects have used the format as a base platform ([[GSF]], [[SSF]], [[USF]], etc.), it has been renamed to Portable Sound Format.
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'''''Portable Sound Format (PSF)''''' is an audio format used for storing PlayStation and PlayStation 2 audio data. Neill Corlett created the format in 2002. PSF originally stood for PlayStation Sound Format, but since numerous projects have used the format as a base platform ([[GSF]], [[SSF]], [[USF]], etc.), it has been renamed to Portable Sound Format.
  
  
 
==Players==
 
==Players==
 
* [[Highly Experimental]] - Winamp, XMPlay
 
* [[Highly Experimental]] - Winamp, XMPlay
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* [[PSF Decoder]] - foobar2000
  
  

Revision as of 17:38, 21 November 2012

[[Category: Formats With {{{Header}}} Headers]] [[Category: Formats With {{{Content}}} Content]] [[Category: Formats With {{{Instruments}}} Instruments]]
Portable Sound Format
PSF.png
Developer: Neill Corlett
Header: {{{Header}}}
Content: {{{Content}}}
Instruments: {{{Instruments}}}
Target Output
Output - Digital Audio - No.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: 2002/??/??
Extensions
  • *.psf

Portable Sound Format (PSF) is an audio format used for storing PlayStation and PlayStation 2 audio data. Neill Corlett created the format in 2002. PSF originally stood for PlayStation Sound Format, but since numerous projects have used the format as a base platform (GSF, SSF, USF, etc.), it has been renamed to Portable Sound Format.


Players


Games

Games That Use PSF


Links