Difference between revisions of "OutRun (C64)"
(Created page with "{{Infobox Game | Title = OutRun | BoxArt = OutRun - C64 - USA.jpg | Platform = {{Platform|Commodore 64}} | Year = 1987 | Developer = {{Developer|Amazing Prod...") |
|||
(One intermediate revision by one other user not shown) | |||
Line 8: | Line 8: | ||
}} | }} | ||
− | '''''Out Run''''' (also stylized as ''OutRun'') is a racing video game released in arcades by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, and a selectable soundtrack with music composed by Hiroshi Kawaguchi. The goal is to avoid traffic and reach one of five destinations. | + | '''''Out Run''''' (also stylized as ''OutRun'') is a racing video game released in arcades by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, and a selectable soundtrack with music composed by [[Hiroshi Kawaguchi]]. The goal is to avoid traffic and reach one of five destinations. |
− | The game was designed by Yu Suzuki, who traveled to Europe to gain inspiration for the game's stages. Suzuki had a small team and only ten months to program the game, leaving him to do most of the work himself. The game was a critical and commercial success, becoming one of the best-selling video games of its time and Sega's most successful arcade cabinet of the 1980s. It was ported to numerous video game consoles and home computers and spawned a number of sequels. Out Run has been cited as an influence upon later video games. | + | The game was designed by Yu Suzuki, who traveled to Europe to gain inspiration for the game's stages. Suzuki had a small team and only ten months to program the game, leaving him to do most of the work himself. The game was a critical and commercial success, becoming one of the best-selling video games of its time and Sega's most successful arcade cabinet of the 1980s. It was ported to numerous video game consoles and home computers and spawned a number of sequels. ''Out Run'' has been cited as an influence upon later video games. |
==Screenshots== | ==Screenshots== | ||
Line 29: | Line 29: | ||
===Recording=== | ===Recording=== | ||
{{TrackListBegin | {{TrackListBegin | ||
+ | | Arranger = Y | ||
}} | }} | ||
{{TrackListEntry | {{TrackListEntry | ||
− | | Track = | + | | Track = 101 |
− | | Title = | + | | Title = Splash Wave |
− | | | + | | Composer = {{TrackListComposer|Hiroshi Kawaguchi}} |
− | | | + | | Arranger = {{TrackListArranger|Jason Brooke}} |
− | | DurationMin = | + | | DurationMin = 1 |
− | | DurationSec = | + | | DurationSec = 58 |
| Game = OutRun | | Game = OutRun | ||
| Platform = C64 | | Platform = C64 | ||
− | |||
}} | }} | ||
{{TrackListEntry | {{TrackListEntry | ||
− | | Track = | + | | Track = 102 |
− | | Title = | + | | Title = Magical Sound Shower |
− | | | + | | Composer = {{TrackListComposer|Hiroshi Kawaguchi}} |
− | | | + | | Arranger = {{TrackListArranger|Jason Brooke}} |
− | | DurationMin = | + | | DurationMin = 3 |
− | | DurationSec = | + | | DurationSec = 14 |
| Game = OutRun | | Game = OutRun | ||
| Platform = C64 | | Platform = C64 | ||
− | |||
}} | }} | ||
{{TrackListEnd}} | {{TrackListEnd}} | ||
+ | |||
+ | {{Issue Timing}} | ||
+ | |||
===Credits=== | ===Credits=== | ||
* '''Ripper:''' High Voltage SID Collection | * '''Ripper:''' High Voltage SID Collection | ||
* '''Recorder:''' [[User:Duc4Wikmedia|Duc4Wikmedia]] | * '''Recorder:''' [[User:Duc4Wikmedia|Duc4Wikmedia]] | ||
* '''Game Credits:''' | * '''Game Credits:''' | ||
− | ** '''Music & | + | ** '''Music and FX By:''' {{Credits|Jason Brooke|Jas.Brooke}} |
+ | ** '''Music & f/x by:''' {{Credits|Jason Brooke|Jas. Brooke}} | ||
+ | ** '''Not Credited Composer:''' {{Credits|Hiroshi Kawaguchi}} | ||
+ | ** '''Not Credited Programmer:''' {{Credits|Jason Brooke}} | ||
− | (Source | + | (Source for composer: Recognizable from [[OutRun (ARC)]]. Source for arranger and foley artist: PAL main menu, NTSC loading screen. Source for programmer: Code recognition.) |
===Game Rip=== | ===Game Rip=== | ||
− | |||
{{Rips | {{Rips | ||
| Formats = {{Format|SID}} | | Formats = {{Format|SID}} | ||
− | | File = | + | | File = OutRun (C64).zip |
}} | }} | ||
− | |||
===Audio Devices=== | ===Audio Devices=== | ||
− | + | This game uses the computer's built-in [[6581|SID]] chip and sounds the same on every one of them. | |
==Releases== | ==Releases== | ||
Line 78: | Line 81: | ||
| Title = OutRun | | Title = OutRun | ||
| BoxArt = OutRun - C64 - Europe (Cassette).jpg | | BoxArt = OutRun - C64 - Europe (Cassette).jpg | ||
− | | Platform = {{Platform| | + | | Platform = {{Platform|Commodore 64}} |
| Publisher = {{Publisher|U.S. Gold|U.S. Gold Ltd.}} | | Publisher = {{Publisher|U.S. Gold|U.S. Gold Ltd.}} | ||
− | | Released = 1987- | + | | Released = 1987-1?-?? |
| Country = UK | | Country = UK | ||
}} | }} | ||
Line 86: | Line 89: | ||
| Title = OutRun | | Title = OutRun | ||
| BoxArt = OutRun - C64 - Europe (Disk).jpg | | BoxArt = OutRun - C64 - Europe (Disk).jpg | ||
− | | Platform = {{Platform| | + | | Platform = {{Platform|Commodore 64}} |
| Publisher = {{Publisher|U.S. Gold|U.S. Gold Ltd.}} | | Publisher = {{Publisher|U.S. Gold|U.S. Gold Ltd.}} | ||
− | | Released = 1987- | + | | Released = 1987-1?-?? |
| Country = UK | | Country = UK | ||
+ | }} | ||
+ | {{Publication | ||
+ | | Title = OutRun | ||
+ | | BoxArt = OutRun - C64 - USA.jpg | ||
+ | | Platform = {{Platform|Commodore 64}} | ||
+ | | Publisher = {{Publisher|Mindscape|Mindscape, Inc.}} | ||
+ | | Released = 1988-??-?? | ||
+ | | Country = USA | ||
}} | }} | ||
{{Publication | {{Publication | ||
| Title = OutRun | | Title = OutRun | ||
| BoxArt = OutRun - C64 - Europe (Kixx).jpg | | BoxArt = OutRun - C64 - Europe (Kixx).jpg | ||
− | | Platform = {{Platform| | + | | Platform = {{Platform|Commodore 64}} |
| Publisher = {{Publisher|U.S. Gold|Kixx}} | | Publisher = {{Publisher|U.S. Gold|Kixx}} | ||
| Released = 1990-??-?? | | Released = 1990-??-?? | ||
| Country = UK | | Country = UK | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
|} | |} | ||
==Links== | ==Links== | ||
+ | * [https://www.mobygames.com/game/c64/outrun mobygames.com/game/c64/outrun] - MobyGames. | ||
+ | * [https://gamefaqs.gamespot.com/c64/577942-outrun gamefaqs.gamespot.com/c64/577942-outrun] - GameFAQs. | ||
+ | |||
{{Series - OutRun}} | {{Series - OutRun}} |
Revision as of 06:54, 28 December 2020
OutRun | ||||||
|
Out Run (also stylized as OutRun) is a racing video game released in arcades by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, and a selectable soundtrack with music composed by Hiroshi Kawaguchi. The goal is to avoid traffic and reach one of five destinations.
The game was designed by Yu Suzuki, who traveled to Europe to gain inspiration for the game's stages. Suzuki had a small team and only ten months to program the game, leaving him to do most of the work himself. The game was a critical and commercial success, becoming one of the best-selling video games of its time and Sega's most successful arcade cabinet of the 1980s. It was ported to numerous video game consoles and home computers and spawned a number of sequels. Out Run has been cited as an influence upon later video games.
Contents
Screenshots
This page needs more screenshots. |
Music
The game used the music from other ports of OutRun, including the SMS and arcade versions, and were arranged by Jason Brooke, a freelance composer, who had to enter the music in assembly, which was converted to his sound driver.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
101 | Splash Wave | Hiroshi Kawaguchi | Jason Brooke | 1:58 | Download | |
102 | Magical Sound Shower | Hiroshi Kawaguchi | Jason Brooke | 3:14 | Download |
There are issues with the timing of this recording. |
Credits
- Ripper: High Voltage SID Collection
- Recorder: Duc4Wikmedia
- Game Credits:
- Music and FX By: Jason Brooke credited as Jas.Brooke
- Music & f/x by: Jason Brooke credited as Jas. Brooke
- Not Credited Composer: Hiroshi Kawaguchi
- Not Credited Programmer: Jason Brooke
(Source for composer: Recognizable from OutRun (ARC). Source for arranger and foley artist: PAL main menu, NTSC loading screen. Source for programmer: Code recognition.)
Game Rip
Audio Devices
This game uses the computer's built-in SID chip and sounds the same on every one of them.
Releases
|
Links
- mobygames.com/game/c64/outrun - MobyGames.
- gamefaqs.gamespot.com/c64/577942-outrun - GameFAQs.
OutRun | |
OutRun | • • • • • • • • • • • • • • • |
OutRun 3-D | |
Turbo OutRun | • • • • • • • • |
Battle OutRun | |
OutRun Europa | • • • • • • |
OutRun 2019 | |
OutRunners | • |
OutRun 2 | • |
SEGA AGES 2500 Vol.13: OutRun | |
OutRun 2006: Coast 2 Coast | • • • |
OutRun Online Arcade | • |
Notable Songs | Magical Sound Shower • Passing Breeze • Splash Wave • Last Wave |
Notable Personnel | Hiroshi Kawaguchi |
Notable Companies | Sega |
- Commodore 64 Games
- Games Released In 1987
- Games Developed By Amazing Products
- No Amazon
- Games
- OutRun (C64)
- Missing Screenshots
- Pages with broken file links
- Recordings With Improper Timing
- Games By Jason Brooke
- Games By Hiroshi Kawaguchi
- Games That Use SID
- Games Released In UK
- Games Published By U.S. Gold
- Games Released In USA
- Games Published By Mindscape