Difference between revisions of "Neil Baldwin"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
(Gameography)
m
Line 10: Line 10:
 
}}
 
}}
  
Neil Baldwin is a British composer who was the main audio composer at Eurocom. He wrote music for most of their NES games. Some games he wrote the music for were never released. He also made a music tracker program that emulates the NES sound chip called Ninjuu. Neil also made NTRQ, which is a tracker that runs on a real NES. He also made Pulsar, which runs at a whopping 200Hz, while the regular NTSC NES ran at 60Hz! Neil also wrote the music for a game called 'Erik the Viking' which was not released, but Neil, from keeping his source code over the years, has managed to convert his source code into NSF.
+
'''''Neil Baldwin''''' is a British composer who was the main audio composer at Eurocom. He wrote music for most of their NES games. Some games he wrote the music for were never released. He also made a music tracker program that emulates the NES sound chip called Ninjuu. Neil also made NTRQ, which is a tracker that runs on a real NES. He also made Pulsar, which runs at a whopping 200Hz, while the regular NTSC NES ran at 60Hz! Neil also wrote the music for a game called 'Erik the Viking' which was not released, but Neil, from keeping his source code over the years, has managed to convert his source code into NSF.
  
 
==Music Composition==
 
==Music Composition==

Revision as of 12:49, 6 June 2012

Neil Baldwin
Neil Baldwin 2.jpg
Born
Birth Place
Nationality British   UK.svg
Website dutycyclegenerator.com

Neil Baldwin is a British composer who was the main audio composer at Eurocom. He wrote music for most of their NES games. Some games he wrote the music for were never released. He also made a music tracker program that emulates the NES sound chip called Ninjuu. Neil also made NTRQ, which is a tracker that runs on a real NES. He also made Pulsar, which runs at a whopping 200Hz, while the regular NTSC NES ran at 60Hz! Neil also wrote the music for a game called 'Erik the Viking' which was not released, but Neil, from keeping his source code over the years, has managed to convert his source code into NSF.

Music Composition

Neil says for his NES music he used hex code from a program he wrote on the Amstrad CPC.


Gameography

Released

Title

Sample

Unreleased Erik the Viking (NES)
Unreleased Hero Quest (NES)
1988/??/?? Garfield: Big, Fat, Hairy Deal (C64)
1988/??/?? Sensible Soccer (SMS)
1988/??/?? Tangent (C64)
1990/02/?? Magician (NES)
1991/11/?? James Bond Jr. (NES)
1992/??/?? Dropzone (NES)
1992/04/?? Lethal Weapon (NES)
1992/06/?? Ferrari: Grand Prix Challenge (NES)
1994/??/?? Family Feud (3DO)
1994/08/25 Jungle Book (NES)
1994/12/?? Brutal: Paws of Fury (SNES)
1995/06/29 Dino Dini's Soccer (SNES)
1996/12/28 Maui Mallard in Cold Shadow (SNES)
1997/05/27 War Gods (N64, PSX)
1998/06/24 Mortal Kombat 4 (PSX)
1999/08/01 Duke Nukem: Zero Hour (N64)
1999/08/31 Mortal Kombat Gold (DC)
1999/08/09 Hydro Thunder (DC)
2000/11/01 007: The World is Not Enough (N64)
2002/11/14 Harry Potter and the Chamber of Secrets (GC)
2002/11/18 007: Nightfire (GC, PS2, XBOX)
2006/03/14 Ice Age 2: The Meltdown (GC, PC, PS2, XBOX, Wii)