Neep Ninny-Bod

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Neep Ninny-Bod
Composer Stephen Rippy
Released 1999-09-30
Title Origin Official
Loops Yes

Neep Ninny-Bod is one of the tracks that are played during actual gameplay.

The track was composed by Stephen Rippy using a Boss DSS-330 synthesizer and an E-mu ESI-32 sampler. Finally, the mixing and editing was done using SoundForge. A MIDI version of the song was also composed in Cakewalk.

Later on, a slightly remixed version of this track was created called Neep Ninny-Bod (Mix 2), which ended up getting used in the retail version of Age of Empires II: The Conquerors (W32)

The song title has been confirmed by Stephen Rippy.

Games

Age of Empires II: The Age of Kings (W32)

Platform - W32.png
Age of Empires II: The Age of Kings (W32)
Output - MIDI.svg
Age of Empires 2 - W32 - Neep Ninny-Bod.png
Arranger Stephen Rippy
Released 1999-09-30
Length 3:04
Format MIDI
Loops No

Neep Ninny-Bod is one of the 8 different songs that are played during a regular game in the demo version. It is the sixth track that is played. The tracks are played in sequence starting from Shamburger and ending with Tazer, at which point the list starts over from the beginning.

The track was composed by Stephen Rippy using a Boss DSS-330 synthesizer and an E-mu ESI-32 sampler. Finally, the mixing and editing was done using SoundForge. Even though the music piece was composed as full CD quality, the track was used only in the MIDI track of the demo version. The MIDI version of the track was composed in Cakewalk.

The song ended up getting pulled from the final game during the last minutes due to disc space concerns.

Age of Empires II: The Conquerors (W32)

Platform - W32.png
Age of Empires II: The Conquerors (W32)
Output - MIDI.svg
Age of Empires 2 The Conquerors - W32 - Neep Ninny-Bod.png
Arranger Stephen Rippy
Released 2000-08-24
Length 3:04
Format MIDI
Loops No

Neep Ninny-Bod is one of the 8 different songs that are played during a regular game in the demo version. It is the eighth track that is played. The tracks are played in sequence starting from Case in Point: Paste and ending with Neep Ninny-Bod, at which point the list starts over from the beginning.

The full version of the game had unique music, but since the MIDI files were only included with the demo version of the game it was not seen as being worth the time to create new MIDI files for the expansion.

The retail version of the game used a slightly remixed version of this track, called Neep Ninny-Bod (Mix 2)

Links