Difference between revisions of "Mitsunori Ogihara"

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{{Template: Infobox Composer
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{{Infobox Composer
 
| Name        = Mitsunori Ogihara
 
| Name        = Mitsunori Ogihara
 
| Picture    = Mitsunori_Ogihara_-_1.jpg
 
| Picture    = Mitsunori_Ogihara_-_1.jpg
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| Nationality = Japanese
 
| Nationality = Japanese
 
| Flag        = Japan
 
| Flag        = Japan
| Alias01     = M. Ogihara
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| Aliases     = M. Ogihara, おぎはら みつのり (Mitsunori Ogiwara)
| Alias02    = おぎはら みつのり (Mitsunori Ogiwara)
 
 
| Website    = www.cs.rochester.edu/~ogihara/
 
| Website    = www.cs.rochester.edu/~ogihara/
 
}}
 
}}
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==Music Composition==
 
==Music Composition==
 
===NES===
 
===NES===
{{Template: Quote
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{{Quote |
| The NES programmable sound generator system was very simple. There were only four sound generators, one which is purely for white noise. Each generator had two or three byte registers for control. What the program did was storing data in the registers, waiting for a given number of interrupts, and then rewriting the register values.}}
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The NES programmable sound generator system was very simple. There were only four sound generators, one which is purely for white noise. Each generator had two or three byte registers for control. What the program did was storing data in the registers, waiting for a given number of interrupts, and then rewriting the register values.}}
 
Mitsunori programmed his own sound engine and wrote the music in [[assembly]].
 
Mitsunori programmed his own sound engine and wrote the music in [[assembly]].
  
 
==Gameography==
 
==Gameography==
{{Template: Table Header
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{| class="wikitable" |
| Color    = FFF0FF
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! Released
| Caption01 = Released
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! Title
| Caption02 = Title
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! Sample
| Caption03 = Sample
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|-
}}
 
 
| 1986-11-28
 
| 1986-11-28
 
| [[Castlequest (NES)]] (キャッスルエクセレント)
 
| [[Castlequest (NES)]] (キャッスルエクセレント)
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|}
 
|}
  
==Image Gallery==
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==Picture Gallery==
 
<gallery>
 
<gallery>
File:Mitsunori_Ogihara_-_1.jpg|Mitsunori September 2003.
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Mitsunori_Ogihara_-_1.jpg|Mitsunori September 2003.
File:Mitsunori_Ogihara_-_2.jpg|Mitsunori with his bass.
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Mitsunori_Ogihara_-_2.jpg|Mitsunori with his bass.
 
</gallery>
 
</gallery>
  
  
[[Category:Composers]]
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[[Category: Composers]]
[[Category:Foley Artists]]
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[[Category: Foley Artists]]
[[Category:Sound Programmers]]
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[[Category: Sound Programmers]]

Revision as of 10:33, 23 June 2016

Mitsunori Ogihara
Mitsunori Ogihara - 1.jpg
Born 1963 (Age 50)
Birth Place Unknown
Nationality Japanese   Japan.svg
Aliases M. Ogihara, おぎはら みつのり (Mitsunori Ogiwara)
Website www.cs.rochester.edu/~ogihara/

Mitsunori Ogihara is a Japanese composer, sound designer, and sound programmer who composed music for ASCII. He has attended many colleges, graduating with degrees in computer science. He is currently a faculty member at the University of Rochester teaching computer science.

His name in the staff credits of some games credit him as "Ogiwara".

Music Composition

NES

The NES programmable sound generator system was very simple. There were only four sound generators, one which is purely for white noise. Each generator had two or three byte registers for control. What the program did was storing data in the registers, waiting for a given number of interrupts, and then rewriting the register values.

Mitsunori programmed his own sound engine and wrote the music in assembly.

Gameography

Released Title Sample
1986-11-28 Castlequest (NES) (キャッスルエクセレント)
1986-12-23 Star Voyager (NES) (コズモジェネシス)
1987-06-27 Hokkaidou Rensa Satsujin: Okhotsk ni Kiyu (FC) (北海道連鎖殺人オホーツクに消ゆ) Music Program
1988-07-15 Best Play Pro Baseball (FC) Sound Driver?
1990-03-30 Penguin Wars (GB) (ぺんぎんくんwars vs.)
1990-08-08 Ninjara Hoi! (FC) (忍者らホイ!) Sound Effects

Picture Gallery