Difference between revisions of "Mitsunori Ogihara"
From Video Game Music Preservation Foundation Wiki
m (→Gameography) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{Infobox Composer |
| Name = Mitsunori Ogihara | | Name = Mitsunori Ogihara | ||
| Picture = Mitsunori_Ogihara_-_1.jpg | | Picture = Mitsunori_Ogihara_-_1.jpg | ||
Line 6: | Line 6: | ||
| Nationality = Japanese | | Nationality = Japanese | ||
| Flag = Japan | | Flag = Japan | ||
− | | | + | | Aliases = M. Ogihara, おぎはら みつのり (Mitsunori Ogiwara) |
− | |||
| Website = www.cs.rochester.edu/~ogihara/ | | Website = www.cs.rochester.edu/~ogihara/ | ||
}} | }} | ||
Line 17: | Line 16: | ||
==Music Composition== | ==Music Composition== | ||
===NES=== | ===NES=== | ||
− | {{ | + | {{Quote | |
− | + | The NES programmable sound generator system was very simple. There were only four sound generators, one which is purely for white noise. Each generator had two or three byte registers for control. What the program did was storing data in the registers, waiting for a given number of interrupts, and then rewriting the register values.}} | |
Mitsunori programmed his own sound engine and wrote the music in [[assembly]]. | Mitsunori programmed his own sound engine and wrote the music in [[assembly]]. | ||
==Gameography== | ==Gameography== | ||
− | { | + | {| class="wikitable" | |
− | | | + | ! Released |
− | + | ! Title | |
− | + | ! Sample | |
− | + | |- | |
− | |||
| 1986-11-28 | | 1986-11-28 | ||
| [[Castlequest (NES)]] (キャッスルエクセレント) | | [[Castlequest (NES)]] (キャッスルエクセレント) | ||
Line 53: | Line 51: | ||
|} | |} | ||
− | == | + | ==Picture Gallery== |
<gallery> | <gallery> | ||
− | + | Mitsunori_Ogihara_-_1.jpg|Mitsunori September 2003. | |
− | + | Mitsunori_Ogihara_-_2.jpg|Mitsunori with his bass. | |
</gallery> | </gallery> | ||
− | [[Category:Composers]] | + | [[Category: Composers]] |
− | [[Category:Foley Artists]] | + | [[Category: Foley Artists]] |
− | [[Category:Sound Programmers]] | + | [[Category: Sound Programmers]] |
Revision as of 10:33, 23 June 2016
Mitsunori Ogihara | ||||||||||
|
Mitsunori Ogihara is a Japanese composer, sound designer, and sound programmer who composed music for ASCII. He has attended many colleges, graduating with degrees in computer science. He is currently a faculty member at the University of Rochester teaching computer science.
His name in the staff credits of some games credit him as "Ogiwara".
Music Composition
NES
Mitsunori programmed his own sound engine and wrote the music in assembly.
Gameography
Released | Title | Sample |
---|---|---|
1986-11-28 | Castlequest (NES) (キャッスルエクセレント) | |
1986-12-23 | Star Voyager (NES) (コズモジェネシス) | |
1987-06-27 | Hokkaidou Rensa Satsujin: Okhotsk ni Kiyu (FC) (北海道連鎖殺人オホーツクに消ゆ) | Music Program |
1988-07-15 | Best Play Pro Baseball (FC) | Sound Driver? |
1990-03-30 | Penguin Wars (GB) (ぺんぎんくんwars vs.) | |
1990-08-08 | Ninjara Hoi! (FC) (忍者らホイ!) | Sound Effects |