Michelle Sorger (formerly known as Michelle Simon) is an American composer, sound designer, and programmer. Michelle started working on games in 1988 at Leland Corporation. While she was there, she didn't compose music, but instead did sound programming while Sam Powell did the music. In 1991, Michelle left Leland started working at Park Place Productions and was the audio director there, composing and programming music and sound effects where she stayed up until 1994. In March 1995, Michelle became an audio director at Angel Studios. In September 2005, her last video game music job, she was the Vice President of the Gang Audio Network Guild. Today, Michelle is a ski instructor at the Park City Mountain Resort in Utah.
While Michelle doesn't remember the exact source of her instruments, she remembers they were sound modules from Roland. Chip Level Designs may have something to do with the driver as well since the group did the sound driver for other Park Place Productions games and she edited and audio engineered titles from GTE Interactive Media,.
|1989-??-??||All American Football (ARC)||Sounds|
|1989-??-??||Ivan "Ironman" Stewart's Super Off Road (ARC)||Sound Programming|
|1990-??-??||Pig Out: Dine Like A Swine! (ARC)||Sound Software|
|1991-??-??||Brute Force (ARC)||Soundware|
|1991-??-??||Danny Sullivan's Indy Heat (ARC)||Sound Programming|
|1992-??-??||Batman Returns (PC)|
|1992-??-??||Muhammad Ali Heavyweight Boxing (GEN)|
|1992-05-??||Roundball 2-on-2 Challenge (NES)|| |
|1992-11-??||Jeopardy! (GEN)|| |
|1993-??-??||Jeopardy! Deluxe Edition (GEN)|| |
|1993-03-??||Jeopardy! Sports Edition (GEN)|| |
|1993-07-??||NFL Football (SNES)|
|1993-07-??||Super Slam Dunk (SNES)|
|1994-??-??||Trivial Pursuit Interactive Multimedia Game (SCD)|
|1994-11-??||Jammit (SNES)||Music and Sound Effects Editor|
|1994-11-??||Street Hockey '95 (SNES)||Audio Engineering|
While not an alias per se, in the manual for Jeopardy! (GEN), she is credited as Curt Toumanian. However, this was a mistake later fixed in the other revisions of the Genesis versions of Jeopardy!, as Curt was a graphic artist for the company.