Metro-Cross (FC)

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Metro-Cross
Metro-Cross - FC.jpg
Platform: Famicom
Year: 1986
Developer: Namcot, Ltd.

Metro-Cross is a port of the arcade game. Though it is said the Nintendo conversion was by Now Production, this has not been verified. Metro-Cross was ported to other computer systems, but the Nintendo version never got a Europe or US release, probably because the developers didn't think it would do a good job selling in those regions. The arcade, however was released in Japan.

In this game, you play as a rollerskater who must make it to the end of the stage within the allotted time. Along the way, the player must avoid hazards such as platforms that make you go slower and giant coke cans. The player can also jump on small blue cans to temporarily stop the timer or run into them for 100 points. The game is on par with its arcade counterpart if not worse, although the Nintendo version has a better ending than the arcade version. The Famicom version also didn't have a high score screen like the arcade version.

Screenshots


Metro-Cross - FC - Title Screen.png

The title screen.

Metro-Cross - FC - Ready Yourself.png

About to play the first level.

Metro-Cross - FC - Gameplay 1.png

Avoid the giant deadly Coca-Cola™ cans!

Metro-Cross - FC - Goal In.png

Making it past the first level.

Metro-Cross - FC - All Clear.png

Beating the game.

Metro-Cross - FC - Ending.png

The short ending sequence.

Music

There's very little to offer in the audio department. There is only one stage theme. The music however, for the most part, is ported from the arcade version. This can be expected though for such an early title. Both the arcade and Famicom versions of the game lack credits, but it has become common knowledge that Nobuyuki Ohnogi composed the arcade's original score. If the Nintendo version really was developed by Namco, then Nobuyuki most likely ported his own music since he was credited in many of Namco's Famicom games as a sound programmer and for developing the sound software. The Nintendo version also contains an ending theme which wasn't in the arcade version. The arcade version instead has a high scores theme (the Nintendo version lacked this). Some of Namco's Nintendo games contained developed credits in the game's ROM, but this game unfortunately wasn't one of them. After you beat the last level and view the ending sequence, the game puts you back at the first level. Masanobu Endo may know who worked on the Nintendo version's music, but we have not been able to contact him.

Recording

#

Title

Composer

Arranger

Length

Listen

01 Ready Yourself Nobuyuki Ohnogi Unknown 0:03
02 Main Theme Nobuyuki Ohnogi Unknown 1:51
03 Your Time Is Up Nobuyuki Ohnogi Unknown 0:03
04 Game Over Nobuyuki Ohnogi Unknown 0:04
05 Goal In Nobuyuki Ohnogi Unknown 0:03
06 All Clear Nobuyuki Ohnogi Unknown 0:11
07 Time Bonus Nobuyuki Ohnogi Unknown 0:03
08 Ending Nobuyuki Ohnogi Unknown 0:13

Credits

(Source: Game lacks credits.)

Releases

  Japan.svg   Japan
Metro-Cross - FC.jpg
Title: メトロクロス (Metro Cross)
Platform: Famicom
Released: 1986/12/16
Publisher: Namcot, Ltd.