Mega Man IV (GB)
|Mega Man IV|
Mega Man IV is the fourth entry in the Game Boy Mega Man series, taking elements from Mega Man IV (NES) and Mega Man V (NES). The storyline has Dr. Wily attacking a Robot Expo and hijacking some replicas of the Robot Masters from the fourth and fifth games that just happened to be on display there, forcing Mega Man into action to stop him once again.
After Mega Man III (GB) nailed the basics for the Game Boy sub-series, this game really pushed it to the next level, with the biggest new addition being an item store that allows you to buy extra lives, energy tanks, and power-ups, something that would be incorporated into the main series starting with Mega Man VII (SNES). The level design and graphics also feel much more polished, and cut-scenes which advance the story are introduced to the sub-series for the first time.
Mega Man IV again boasts a good mix of re-arranged NES tracks and original music, courtesy of the returning Kouji Murata. Unlike Mega Man: Dr. Wily's Revenge (GB) and Mega Man III (GB), which had a roughly fifty-fifty mix of original and re-arranged music, this time the emphasis is firmly on the original tracks, with only the stage and boss tracks being re-used from the NES games, along with the cast roll song (which went unused in the previous game, but is employed here instead). Notably, this game also includes distinct battle themes for both Dr. Wily's newest Mega Man Killer, Ballade, as well as Dr. Wily himself, and is also the first game in the "classic" series to have a second level select theme (albeit it's the same as the first select theme, just moved up a step).
This game boasts a whopping four unused tracks, the first three of which are easily identifiable as early versions of the Wily Tank, Final Boss, and Beat themes. The fourth one isn't quite so obvious, though it was most likely intended either for Dr. Light's briefing scene at the start of the game, or the item store.
- Ripper: Unknown
- Recorder: OlfinBedwere
- Game Credits:
Kouji Murata has taken credit for composing the game's original music and arranging the works from the prior Mega Man games. The composers for the NES games are known from the staff rolls in their respective games.
Kouji has also said that another composer who he refers to as "Byte-San" contributed one of the game's tracks, but has not identified who this person is, or which track they composed.
(Source: Kouji's website ; game lacks credits.)
- mobygames.com/game/gameboy/mega-man-iv - MobyGames.
- https://gamefaqs.gamespot.com/gameboy/563281-mega-man-iv - GameFAQs.
- en.wikipedia.org/wiki/Mega_Man_IV_(Game_Boy) - Wikipedia.