Difference between revisions of "MegaRace (DOS)"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
(Recording)
(Music: update section structure according to the rules)
(8 intermediate revisions by 2 users not shown)
Line 32: Line 32:
 
==Music==
 
==Music==
 
This is the AdLib version of the music. The titles are from the areas in which they are played.
 
This is the AdLib version of the music. The titles are from the areas in which they are played.
 +
 +
While NewSan and Maeva's music files have the same names as the racetracks that they play in, the other filenames are much more cryptic.  For example, Factory Land's music is called "DETRITUS" in the game's files.  Detritus is a synonym for debris, which is fitting for Factory Land's wasteland environment. 
 +
 +
According to the composer, Stéphane Picq, the "PAGA" filename is in reference to the Progressive Jazz Rock band "Paga Group", headed by bassist Bernard Paganotti, which served as inspiration for the "Skyholder" track.  "Lenny" is in reference to singer-songwriter Lenny Kravitz.  "ALARME" (french for alarm) is in reference to the song's alarm-like melody, which is suppose to be reminiscent of a car alarm.
  
 
===Recording===
 
===Recording===
{{Table Recording
+
This soundtrack to MegaRace was recorded on a geniune [[Yamaha]] [[YMF262]] enabled sound card.
| Caption01 = #
+
{{Issue Recording}}
| Caption02 = Title
+
 
| Caption03 = File name
+
{{TrackListBegin}}
| Caption04 = Length
+
{{TrackListEntry
| Caption05 = Size
+
| Track = 1
| Caption06 = Listen
+
| Title = NewSan
 +
| Composer = {{TrackListComposer|Stéphane Picq}}
 +
| DurationMin = 2
 +
| DurationSec = 58
 +
| Game = MegaRace
 +
| Platform = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track = 2
 +
| Title = Maeva
 +
| Composer = {{TrackListComposer|Stéphane Picq}}
 +
| DurationMin = 2
 +
| DurationSec = 38
 +
| Game = MegaRace
 +
| Platform = DOS
 
}}
 
}}
| 1
+
{{TrackListEntry
| Newsan
+
| Track = 3
| NEWSAN.HSQ
+
| Title = Factory Land
| 5:22
+
| Composer = {{TrackListComposer|Stéphane Picq}}
| 3.2MB
+
| DurationMin = 0
| {{Song-List|Megarace 1 Newsan.ogg}}
+
| DurationSec = 0
|-
+
| Game = MegaRace
| 2
+
| Platform = DOS
| Maeva
+
}}
| MAEVA.HSQ
+
{{TrackListEntry
| 4:56
+
| Track = 4
| 2.9MB
+
| Title = Skyholder
| {{Song-List|Megarace 2 Maeva.ogg}}
+
| Composer = {{TrackListComposer|Stéphane Picq}}
|-
+
| DurationMin = 3
| 3
+
| DurationSec = 20
| Newfac
+
| Game = MegaRace
| DETRITUS.HSQ
+
| Platform = DOS
| 5:57
+
}}
| 3.9MB
+
{{TrackListEntry
| {{Song-List|Megarace 3 Newfac.ogg}}
+
| Track = 5
|-
+
| Title = Fractalian Space
| 4
+
| Composer = {{TrackListComposer|Stéphane Picq}}
| Skyholder
+
| DurationMin = 0
| PAGA.HSQ
+
| DurationSec = 0
| 5:26
+
| Game = MegaRace
| 3.1MB
+
| Platform = DOS
| {{Song-List|Megarace 4 Skyholder.ogg}}
+
}}
|-
+
{{TrackListEntry
| 5
+
| Track = 6
| Ngloop
+
| Title = Terminal City
| LENNY.HSQ
+
| Composer = {{TrackListComposer|Stéphane Picq}}
| 5:28
+
| DurationMin = 0
| 3.0MB
+
| DurationSec = 0
| {{Song-List|Megarace 5 Ngloop.ogg}}
+
| Game = MegaRace
|-
+
| Platform = DOS
| 6
+
}}
| Suburb
+
{{TrackListEnd}}
| ALARME.HSQ
 
| 4:58
 
| 2.8MB
 
| {{Song-List|Megarace 6 Suburb.ogg}}
 
|}
 
 
 
[[Category: Old Table Layout]]
 
  
 
===Credits===
 
===Credits===
 
* '''Ripper:''' [[User:SynaMax|SynaMax]]
 
* '''Ripper:''' [[User:SynaMax|SynaMax]]
* '''Recorder:''' [[User:JisengSo|JisengSo]]
+
* '''Recorder:''' [[User:JisengSo|JisengSo]] and [[User:SynaMax|SynaMax]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
 
** ''Music and Sounds:'' {{Credits|Stéphane Picq}}
 
** ''Music and Sounds:'' {{Credits|Stéphane Picq}}
  
 
([[:File:MegaRace - DOS - Credits.png|Source]])
 
([[:File:MegaRace - DOS - Credits.png|Source]])
 +
 +
===Albums===
 +
Much like [[Dune (DOS)|Dune]] and [[KGB (DOS)|KGB]] had studio recordings of their respective music tracks (in the case of the former, those tracks were ultimately released on the CD, "Dune Spice Opera"), MegaRace too had tracks that were recorded by Stéphane Picq in his studio.  These recordings were used as the in-game music tracks for [[MegaRace (3DO)|MegaRace's 3DO port]], albeit heavily edited and compressed due to the 3DO's limitations.  According to Picq, sadly, the master tapes for both KGB and MegaRace soundtracks were destroyed in a fire.  The only recording that survived is Terminal City (aka Alarm), which can be heard, completed with an unused ending, on Picq's SoundCloud page.
  
 
===Game Rip===
 
===Game Rip===
 
 
{{Rips
 
{{Rips
 
| Formats = {{Format|HSQ|HERAD}} {{Format|SDB|HERAD}} {{Format|VOC}}
 
| Formats = {{Format|HSQ|HERAD}} {{Format|SDB|HERAD}} {{Format|VOC}}
Line 104: Line 117:
 
The game rip consists of:
 
The game rip consists of:
 
* Original compressed game music files (HSQ)
 
* Original compressed game music files (HSQ)
* Decompressed game music (SDB, however they're listed as *.___ files) using [http://www.bigs.fr/dune_old/#ch3 UNHSQ] utility
+
* Decompressed game music (SDB) using [http://www.bigs.fr/dune_old/#ch3 UNHSQ] utility
 
* Decompressed sounds (VOC)
 
* Decompressed sounds (VOC)
 
* Decompressed driver files for the SDB files.
 
* Decompressed driver files for the SDB files.
  
 
===Audio Devices===
 
===Audio Devices===
{{Issue Devices}}
+
For sound devices, the game supports AdLib, Sound Blaster, and Sound Blaster Pro.
 +
 
 +
{{Table
 +
}}
 +
| style="background-color:#FFF0FF;" |
 +
'''Music'''
 +
| {{Audio Device|AdLib|Music}}
 +
| {{Audio Device|Sound Blaster|Music}}
 +
| {{Audio Device|Sound Blaster Pro|Music}}
 +
|-
 +
| style="background-color:#FFF0FF;" |
 +
'''Sound'''
 +
|
 +
| {{Audio Device|Sound Blaster|Sound}}
 +
| {{Audio Device|Sound Blaster Pro|Sound}}
 +
|}
  
 
==Releases==
 
==Releases==

Revision as of 10:38, 24 October 2016

MegaRace
Megarace cover.jpg
Platform: DOS
Year: 1993
Developer: Cryo Interactive Entertainment
Buy: Amazon

MegaRace is a vehicular racing game that takes place wholly in virtual reality. Starring you as the Enforcer and Lance Boyle as your host, you are pitted against speed gangs on virtual racetracks in a fight to the (virtual) death.

Screenshots

Megarace title.png

The title screen.

Megarace screenshot 1.png

Racing.

Megarace screenshot 2.png

Vehicle selection.

Megarace screenshot 3.png

More racing.

Megarace screenshot 4.png

Lance Boyle, our fabulous host.

Music

This is the AdLib version of the music. The titles are from the areas in which they are played.

While NewSan and Maeva's music files have the same names as the racetracks that they play in, the other filenames are much more cryptic. For example, Factory Land's music is called "DETRITUS" in the game's files. Detritus is a synonym for debris, which is fitting for Factory Land's wasteland environment.

According to the composer, Stéphane Picq, the "PAGA" filename is in reference to the Progressive Jazz Rock band "Paga Group", headed by bassist Bernard Paganotti, which served as inspiration for the "Skyholder" track. "Lenny" is in reference to singer-songwriter Lenny Kravitz. "ALARME" (french for alarm) is in reference to the song's alarm-like melody, which is suppose to be reminiscent of a car alarm.

Recording

This soundtrack to MegaRace was recorded on a geniune Yamaha YMF262 enabled sound card.

Issue - Incomplete.svg

This recording is incomplete.

Icon-Help.png
# Title Composer Length Listen Download
01 NewSan Stéphane Picq 2:58
Download
02 Maeva Stéphane Picq 2:38
Download
03 Factory Land Stéphane Picq 0:00
-
Download
04 Skyholder Stéphane Picq 3:20
Download
05 Fractalian Space Stéphane Picq 0:00
-
Download
06 Terminal City Stéphane Picq 0:00
-
Download

Credits

(Source)

Albums

Much like Dune and KGB had studio recordings of their respective music tracks (in the case of the former, those tracks were ultimately released on the CD, "Dune Spice Opera"), MegaRace too had tracks that were recorded by Stéphane Picq in his studio. These recordings were used as the in-game music tracks for MegaRace's 3DO port, albeit heavily edited and compressed due to the 3DO's limitations. According to Picq, sadly, the master tapes for both KGB and MegaRace soundtracks were destroyed in a fire. The only recording that survived is Terminal City (aka Alarm), which can be heard, completed with an unused ending, on Picq's SoundCloud page.

Game Rip

Format

Download

HSQ.png SDB.png VOC.png

Download

(Info)


The game rip consists of:

  • Original compressed game music files (HSQ)
  • Decompressed game music (SDB) using UNHSQ utility
  • Decompressed sounds (VOC)
  • Decompressed driver files for the SDB files.

Audio Devices

For sound devices, the game supports AdLib, Sound Blaster, and Sound Blaster Pro.

Music

Icon - AdLib.png Icon - Sound Blaster.png Icon - Sound Blaster Pro.png

Sound

Icon - Sound Blaster.png Icon - Sound Blaster Pro.png

Releases

Issue - Releases.svg

This game is missing releases.

Icon-Help.png

Links