Medieval Melody (Mix 2)

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Medieval Melody (Mix 2)
Output - PCM.svg
Output - MIDI.svg
Age of Empires Expansion - W32 - Medieval Melody Mix 2.png
Composer Stephen Rippy
Arranger Stephen Rippy
Released 1998-10-31
Game Age of Empires: The Rise of Rome (W32)
Title Origin Official
Loops No

Medieval Melody (Mix 2) is one of the 10 different songs that are played during a regular game. It is the sixth track that is played. The tracks are played in sequence starting from Tango Alpha Bravo and ending with Bigelow's Bungalow, at which point the list starts over from the beginning.

The track was composed by Stephen Rippy using a Boss DSS-330 synthesizer and an E-mu ESI-32 sampler. Finally, the mixing and editing was done using SoundForge. A MIDI version of the song was also composed in Cakewalk that was used when the game CD wasn't in your CD drive. It was also used in the demo version of the game.

An earlier mix of this track was used in Age of Empires (W32), simply called Medieval Melody.

The song title has been confirmed by Stephen Rippy.

Links