Marble Madness (GB)
The Game Boy port of Marble Madness is pretty similar to the original arcade game. One or two players move their marble through the courses and around the obstacles, while avoiding the steelies, acid puddles, and various other obstacles to reach the finish line. As with many Game Boy original games, it was programmed in black and white.
It is unknown who developed the game, but it is most likely Eastridge Technology.
This page needs more screenshots.
As with the NES original, the original arcade music of Marble Madness was composed by Brad Fuller and Hal Canon. The audio was arranged, completely by ear, for the NES by David Wise using an audio driver developed by Chris Stamper. The arrangement is well-made and the sound and tempo of the original music is left pretty much intact, Wise explained that he altered some portions which he felt were too ambient by making them a bit more melodic.
This recording is incomplete.
|01||Practice Race||Brad Fuller, Hal Canon||David Wise||0:50||Download|
|02||Beginner Race||Brad Fuller, Hal Canon||David Wise||1:02||Download|
|03||Intermediate Race||Brad Fuller, Hal Canon||David Wise||1:27||Download|
|04||Aerial Race||Brad Fuller, Hal Canon||David Wise||0:55||Download|
|05||Silly Race||Brad Fuller, Hal Canon||David Wise||0:43||Download|
|06||Game Over||Brad Fuller, Hal Canon||David Wise||0:26||Download|
- Ripper: ?
- Recorder: Duc4Wikmedia
(Sources: Musical comparison, game lacks credits.)
As with the NES version, the game lacks credits. However, the game used Rare's GB sound driver. In addition, many of the game's tunes are in an identical style to the NES version.
This rip is missing songs.
The game uses the Game Boy's DMG-CPU-B.