Mappy (マッピー Mappi) is one of the few arcade games developed by Namco that never saw a home port in the western regions when it was first released. One of those ports is the Japanese Famicom version. The game is entirely in English, so it makes one wonder why the game wasn't released in the USA or Europe. Namco probably thought the game wouldn't do well enough in the market.
In Mappy, you play as a police mouse named Mappy, who goes into a mansion filled with cat enemies named Meowkies and must retrieve stolen items such as paintings, TVs, and radios. After every few rounds, you are treated to a bonus stage where you must pop all of the balloons before the song ends.
This page needs more screenshots.
The music in Mappy is very well composed, and is reminiscent of old ragtime music. It was a good idea for Nobuyuki Ohnogi to convert his own compositions, as they sound almost like the arcade. Of course, the Famicom's sound chip can't compare to Namco's arcade sound chip, but it does the job well. Some of the songs in the arcade version aren't used in the Famicom version. Nobuyuki wrote the music in hexadecimal code.
The Hurry Up music is not in the NSF rip, though the game's probably programmed to just speed up the stage theme.
- Ripper: Mk-II
- Recorder: Doommaster1994
- Game Credits:
(Source: Verification from Fukashi Ohmorita; Game lacks credits.)
Back in 1984, it was uncommon for Famicom and NES games to contain credits. We have contacted Fukashi Ohmorita who has given us verification that Nobuyuki is the composer, arranger, and programmer, and that he himself was involved with the game's sound engine.
The NSF contains 14 tracks; 7 songs and 7 sound effects. The Bonus Stage Start and Bonus Stage music are both in one track in the NSF. The recording was made with VirtuaNSF.
Ripping NES music is a very arduous process that is beyond the scope of this site.