Major arpeggio up

From Video Game Music Preservation Foundation Wiki
Revision as of 16:22, 13 June 2020 by Professor Chaos (talk | contribs) (very old very basic musical device(?) really, but commonly heard as positive jingle. Also in one or more Jill if the Jungle episodes... generally though, I think someone who knows more music terminology/history than I is needed here)
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'
Composer Unknown
Released


Games

Clever & Smart (AMI)

Platform - AMI.png
Clever & Smart (AMI)
Output - Paula.svg
Clever & Smart - AMI - Bet.png
Arranger Unknown
Programmer Unknown
Released 1988-01-??
Length 0:00.82
Format RAW
Loops No

When Clever or Smart defuses a bomb, jumps over 16 obstacles, wins money, or goes home, an A major arpeggio up one octave plays in a sample internally named moep. This was recorded while winning a bet on a snail race in WinUAE 4.3.0 with the usual 7 Mhz, but sounds faster on later Amigas.

The arrangement and its code are at a such bare minimum, and interleaved with Fabian Rosenschein's game code, that it may have been done by Rosenschein himself. But also his boss Holger Gehrmann may have been involved, since he did Title.

Prospektor (DOS)

Platform - DOS.png
Prospektor (DOS)
Output - PC Speaker.svg
Output - PC Speaker.svg
Arranger Unknown
Released 1988-06-13
Loops No

Arranged in GW-BASIC's PLAY command.

Digger (DOS)

Platform - DOS.png
Digger (DOS)
Output - PC Speaker.svg
Arranger Unknown
Released 1992-??-??
Loops No


Daisy's Garden (W16)

Platform - W16.png
Daisy's Garden (W16)
Output - PCM.svg
Arranger Unknown
Released 199?-??-??
Format WAV
Loops No


Links