Machina del Diablo

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Machina del Diablo
Composer Stephen Rippy
Released 1999-09-30
Title Origin Official
Loops Yes

Machina del Diablo is one of the tracks that are played during actual gameplay.

The track was composed by Stephen Rippy using a Boss DSS-330 synthesizer and an E-mu ESI-32 sampler. Finally, the mixing and editing was done using SoundForge. A MIDI version of the song was also composed in Cakewalk.

The song title has been confirmed by Stephen Rippy.


Games


Released

Game

Arranger

Length

Format

Listen

1999-09-30 Age of Empires II: The Age of Kings (W32) Stephen Rippy 3:00 CD
1999-09-30 Age of Empires II: The Age of Kings (W32) Stephen Rippy 3:00 MIDI
2000-08-24 Age of Empires II: The Conquerors (W32) Stephen Rippy 3:00 MIDI


Age of Empires II: The Age of Kings (W32)

Age of Empires 2 - W32 - Machina del Diablo.png

Machina del Diablo is one of the 10 different songs that are played during a regular game. It is the fourth track that is played. The tracks are played in sequence starting from Shamburger and ending with Tazer, at which point the list starts over from the beginning.

A MIDI version of the song was used in the demo version of the game. In the MIDI audio track, it was used as the fifth track out of eight total. These were played in sequence starting from Shamburger and ending with Tazer, at which point the list started over from the beginning.


Age of Empires II: The Conquerors (W32)

Machina del Diablo is one of the 8 different songs that are played during a regular game in the demo version. It is the fifth track that is played. The tracks are played in sequence starting from Case in Point: Paste and ending with Neep Ninny-Bod, at which point the list starts over from the beginning.

The full version of the game had unique music, but since the MIDI files were only included with the demo version of the game it was not seen as being worth the time to create new MIDI files for the expansion.