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Developer: Karsten Obarski
Header: Custom
Content: Notational
Instruments: Internal
Target Output
Output - Digital Audio.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: 1987-??-??
First Game: Amegas (AMI)
  • *.mod
  • *.mdz

Module (MOD) is a digital sample-based music format created by Karsten "Obi" Obarski for use with his program, the Ultimate Soundtracker, however, the format is probably best known for its association with ProTracker. Over the years several other trackers would use the MOD extension, with variations to the format. Some of the other common trackers to use the MOD extension include StarTrekker, NoiseTracker, FastTracker, Fasttracker II, and ChipTracker. Module files have an *.mod extension, but compressed MOD files will have the extension *.mdz.

MOD files usually contain only a single track, but games (Castle Master (AMI), Greedy (DOS), Pizza Worm (DOS), two ripped files of Star Control 2 (DOS)) and later versions of the format can jump to arbitrary positions, emulating multiple songs in one MOD file.

To understand the difference between modules and MIDI formats, see digital music comparison.







MOD to ?

? to MOD


Released Title Sample
1989-??-?? Ultima V: Warriors of Destiny (AMI)
1990-??-?? Beverly Hills Cop (AMI)
1992-11-?? Star Control 2 (DOS)
1992-??-?? Nick Faldo's Championship Golf (AMI)
1992-??-?? Nicky Boom (AMI)
1993-10-10 Halloween Harry (DOS)
1993-??-?? Prehistorik 2 (DOS)
1994-??-?? Arcade Pool (DOS)
1994-??-?? Project-X (DOS)
1994-06-06 Brudal Baddle (DOS)
1994-06-15 Mystic Towers (DOS)
1995-05-01 Terminal Velocity (DOS)
1995-??-?? Radix: Beyond the Void (DOS)
1995-??-?? Rollin (DOS)
1995-??-?? Sergeant Slotte (DOS)
1996-11-19 Stargunner (DOS)
1997-10-?? Dark Earth (W32)
1998-12-16 DX-Ball 2 (W32)
2003-08-14 Seiklus (W32)

How to Obtain

MOD files usually have to be extracted from a game's resource files, although they're sometimes left as is.