Difference between revisions of "MOD"
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| {{Song-Box|06 - Seiklus - W32 - Sanxion.ogg}} | | {{Song-Box|06 - Seiklus - W32 - Sanxion.ogg}} | ||
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+ | ==How to Obtain== | ||
+ | MOD files usually have to be extracted from a game's resource files, although they're sometimes left as is. | ||
==Links== | ==Links== | ||
* [http://en.wikipedia.org/wiki/MOD_%28file_format%29 en.wikipedia.org/wiki/MOD_%28file_format%29] - Wikipedia. | * [http://en.wikipedia.org/wiki/MOD_%28file_format%29 en.wikipedia.org/wiki/MOD_%28file_format%29] - Wikipedia. |
Revision as of 09:23, 1 September 2016
Module | |||||
Developer: | Karsten Obarski | ||||
Header: | Custom | ||||
Content: | Notational | ||||
Instruments: | Internal | ||||
Target Output
| |||||
Released: | 1987-??-?? | ||||
First Game: | ? | ||||
Extensions |
|
Module (MOD) is a digital sample-based music format created by Karsten "Obi" Obarski for use with his program, the Ultimate SoundTracker, however, the format is probably best known for it's association with ProTracker. Over the years several other trackers would use the MOD extension, with variations to the format. Some of the other common trackers to use the MOD extension include StarTrekker, NoiseTracker, FastTracker, Fasttracker II, and ChipTracker. Module files have an *.mod extension, but compressed MOD files will have the extension *.mdz.
In the most cases, MOD file contain only a single track. But some old ProTracker music can contain two or more of them in one file (Castle Master (AMI), two ripped files of Star Control 2 (DOS)).
To understand the difference between modules and MIDI formats, see digital music comparison.
Players
- Audio Overload - Linux, Macintosh, Windows
- DUMB Module Decoder - foobar2000
- JAM For Windows - Windows
- ModPlug Player - Windows
- ModPlug Tracker - Windows
- Multi Media Machine - DOS
- Winamp - Android, Macintosh, Windows
- WSP Module - Winamp
- XMMS - Linux
- XMPlay - Windows
Editors
- Fasttracker II - DOS
- ModPlug Tracker - Windows
- ProTracker - Amiga
Converters
MOD to ?
- Audio Overload - Linux, Macintosh, Windows - WAV
- Convert (To PSM) - DOS - PSM
- DUMB Module Decoder - foobar2000 - WAV
- Impulse Tracker - DOS - IT
- JAM For Windows - Windows - WAV
- ModPlug Player - Windows 32 - IT, S3M, WAV, XM
- ModPlug Tracker - Windows 32 - IT, MIDI, MP3, S3M, WAV, XM
? to MOD
- ModPlug Player - Windows 32 - IT, S3M, XM
- ModPlug Tracker - Windows 32 - 669, AMF, DSM, IT, MED, MIDI, OKT, PTM, S3M, WAV, XM
Games
Released | Title | Sample |
---|---|---|
1990-??-?? | Beverly Hills Cop (AMI) | |
1992-11-?? | Star Control 2 (DOS) | |
1992-??-?? | Nick Faldo's Championship Golf (AMI) | |
1992-??-?? | Nicky Boom (AMI) | |
1993-10-10 | Halloween Harry (DOS) | |
1993-??-?? | Prehistorik 2 (DOS) | |
1994-??-?? | Arcade Pool (DOS) | |
1994-??-?? | Project-X (DOS) | |
1994-06-06 | Brudal Baddle (DOS) | |
1994-06-15 | Mystic Towers (DOS) | |
1995-05-01 | Terminal Velocity (DOS) | |
1995-??-?? | Radix: Beyond the Void (DOS) | |
1995-??-?? | Rollin (DOS) | |
1996-11-19 | Stargunner (DOS) | |
1998-12-16 | DX-Ball 2 (W32) | |
2003-08-14 | Seiklus (W32) | |
How to Obtain
MOD files usually have to be extracted from a game's resource files, although they're sometimes left as is.
Links
- en.wikipedia.org/wiki/MOD_%28file_format%29 - Wikipedia.