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Loudness Sound System
Developer: Andras Molnar
Header: Absent
Content: Notational
Instruments: Combined
Target Output
Output - Digital Audio - No.png Output - MIDI.png Output - FM Synthesis.png Output - PSG - No.png
Released: 1993-??-??
First Game: Zeppelin: Giants of the Sky (DOS)
  • *.lds

The Loudness Sound System (LDS) is an AdLib tracker programmed by Andras Molnar in 1993. During its time it offered video game composers a way to compose high-quality music for the AdLib sound card in a way that was much easier than many earlier methods.





LDS to ?

? to LDS


Released Title Sample
1993-??-?? Zeppelin: Giants of the Sky (DOS)
1995-??-?? Cold Dreams (DOS)
1995-??-?? Fuzzy's World of Miniature Space Golf (DOS)
1995-??-?? Hattrick! (DOS)
1995-??-?? Hollywood Pictures (DOS)
1995-??-?? Der rasende Reporter (DOS)
1995-??-?? Tyrian (DOS)
1996-??-?? Dig It! (DOS)

How to Obtain

LDS files usually need to be extracted from game resource files, a process that is different for nearly every game that uses the format.