Initially, it took minutes to load a game, with nothing else to do on the computer. To make up, a technician at video game publisher Mastertronic, Richard Aplin, had an idea: The first thing that loads is a minigame, and while you play this minigame, the game you actually bought loads in the background. Once loading finishes, the minigame stops and the main game starts. All this was many years before Namco's patent.
Aplin had made another loading game before, namely Load-'n-Play (C64), only it was not that popular. By contrast, many gamers found Invade-a-load so much fun, more fun than their actual purchase, that they stopped the tape to prevent loading from finishing and thus the minigame from stopping. Both minigames take only 4 KB for music, 2 KB for graphics, 2 KB for program, and about one minute.
Hubbard did not know the name Invade-a-load until 1997 or 1998.
The song was recorded from a real PAL C64C with an 8580 R5 4091.
|01||One Man and His Droid||Rob Hubbard||5:57||Download|
- Ripper: HVSC
- Recorder: Professor Chaos
- Game Credits:
This game uses the computer's built-in SID chip. It sounds the same on every chip. Whether Invade-a-load was used in NTSC regions is unknown, and not very likely, as disk drives were more affordable there.
- gamefaqs.gamespot.com/c64/574451-invade-a-load - GameFAQs.
- en.wikipedia.org/wiki/Invade-a-Load - Wikipedia.
- web.archive.org/web/20160818071034/http://tapes.c64.no/main_tapelist.php?orderby=loader&group=all - Releases and re-releases that use Invade-a-load.