Introduction Part 2 - Eye of the Beholder

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Introduction Part 2
Composer Paul Mudra
Released 1990-??-??
Title Origin Game Location
Loops No

Introduction Part 2 is the song that plays during the second part of the introduction of Eye of the Beholder. The song is exclusive to the DOS and SNES versions. The song starts up with an accordion playing a G minor chord. The chord then gets played an octave higher. The third chord is an E♭ and the fourth chord is a D minor 7. These chords will continue to loop and fade out.

Your party is asked to start searching for the unknown evil underneath the city. While your party walks through the sewer, they turn around and see the door shut and a barricade of rocks blocking their path out.


Eye of the Beholder (DOS)

Platform - DOS.png
Eye of the Beholder (DOS)
Output - OPL2.svg
Eye of the Beholder - DOS - Introduction Part 2.png
Arranger Paul Mudra
Released 1990-??-??
Length 0:31
Format ROL

The song plays during the second part of the introduction. Hacking was required to remove the sound effects when the door shuts and the boulders fall from the ceiling. Paul Mudra composed the music in AdLib Visual Composer using his own custom BNK file.

This song will only play on the AdLib or SoundBlaster sound cards, along with Character Generation.

Eye of the Beholder (SNES)

Platform - SNES.png
Eye of the Beholder (SNES)
Output - SNES.svg
Eye of the Beholder - SNES - Introduction Part 2.png
Arranger Tatsuya Nishimura
Released 1994-03-18
Format SPC

The song plays during the second part of the introduction. Unlike the SNES version, Paul Mudra did not arrange his own music. Instead, Tatsuya Nishimura arranged Paul's music. It is unknown if Paul gave Tatsuya the ROL and BNK files or if Tatsuya had to learn the music by ear.

The SPC file name is called "The Prophecy".