Introduction - DragonStrike

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Introduction
Composer Paul Mudra
Released 1990-??-??
This page is for the DragonStrike song, for more titles see Introduction.

Introduction is the title track for DragonStrike (AMI), DragonStrike (C64), DragonStrike (DOS), DragonStrike (PC98) and DragonStrike (X68).

Composition

The song plays in the 5/4 time signature and mostly sticks to E minor and A minor chord progressions. The song is accompanied by accented snare drums, which add to the medieval feel of the song.

Games

DragonStrike (DOS)

Platform - DOS.png
DragonStrike (DOS)
Output - OPL2.svg
DragonStrike - DOS - 1.png
Arranger Paul Mudra
Released 1990-0?-??
Format MUS (AdLib)

It was composed in AdLib Visual Composer and converted from its native ROL format. The original file is named "DSTune1.mus".

DragonStrike (C64)

Platform - C64.png
DragonStrike (C64)
Output - SID.svg
DragonStrike - C64 - 1.png
Arranger Unknown
Released 1990-12-2?
Format SID

The original MUS version was rearranged on SID chip. Unfortunately, a lot of original sound was scrapped: bells, some bass and percussion such as present at 0:26 of the original version, retaining melody and snare drums which now aren't accented, lots of notes were removed, probably to fit sound chip's 3 channels limit. As a result, the Commodore 64 rendition sounds the worst among others.

DragonStrike (AMI)

Platform - AMI.png
DragonStrike (AMI)
Output - Paula.svg
DragonStrike - AMI - 1.png
Arranger Unknown
Released 1990-??-??
Format UNK


DragonStrike (PC98)

Platform - PC98.png
DragonStrike (PC98)
Output - OPN.svg
DragonStrike - PC98 - Title Screen.png
Arranger Yoshio Kobayashi, Yasuhiro Kawasaki
Released 1992-03-21
Length 1:01
BPM 125
Format VGZ

Similar to the Amiga, Commodore 64, and DOS versions, the song plays at the title screen. The song was arranged by either Yoshio Kobayashi and/or Yasuhiro Kawasaki using Music Macro Language.

The song plays at a much slower tempo, and some of the notes have been changed. This could indicate that the arranger(s) had to learn the music by ear, and did not have access to the original ROL files from Westwood and Paul Mudra.

The VGM rip retitles the song Opening.


DragonStrike (X68)

Platform - X68.png
DragonStrike (X68)
Output - OPM.svg
DragonStrike - X68 - Title Screen.png
Arranger Yoshio Kobayashi, Yasuhiro Kawasaki
Released 1992-03-31
Length 1:03
BPM 134
Format OPM, VGZ

The song plays during the title screen. Unlike the PC98 version, the end of the song fades out, and plays at a faster tempo.

Based on the PC-9801 version's credits, the song was arranged by either Yasuhiro Kawasaki and/or Yoshio Kobayashi. They used the OPMDRV sound driver and wrote in Music Macro Language.

The VGM rip retitles the song Opening.

Its internal filename is DOPEN2.OPM.


Links