Difference between revisions of "Intermission From DOOM"

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(Games: Added JAG version)
(Doom (JAG))
 
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  | Platform  = DOS
 
  | Platform  = DOS
 
  | Game      = Doom (DOS)
 
  | Game      = Doom (DOS)
  | Recording = {{Recording|MIDI|14 - Doom - DOS - Intermission From DOOM.ogg}}
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  | Recording = {{Recording|MIDI|113 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|GF1|213 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|GF1|313 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|MIDI|413 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|OPL2|513 - Doom - DOS - Intermission From DOOM.ogg}}
 
  | Image    = Doom - DOS - Intermission.png
 
  | Image    = Doom - DOS - Intermission.png
 
  | Arranger  = {{Arranger|Bobby Prince}}
 
  | Arranger  = {{Arranger|Bobby Prince}}
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'''''Intermission From DOOM''''' is played between each level as the intermission music but also in the level E2M3: Refinery if you have registered your Doom.
 
'''''Intermission From DOOM''''' is played between each level as the intermission music but also in the level E2M3: Refinery if you have registered your Doom.
  
Within the DOOM.WAD file, the song is contained in the "D_INTER" and "D_E2M3" lumps (note that the latter lump is used for the level and only for the registered version of Doom).
+
Within the DOOM.WAD file, the song is contained in the "D_INTER" and "D_E2M3" lumps (the latter lump is used for the level and only for the registered version of Doom).
  
 
{{SongScreenshot|Doom - DOS - E2M3.png|left}}<br clear="all" />
 
{{SongScreenshot|Doom - DOS - E2M3.png|left}}<br clear="all" />
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  | Platform  = JAG
 
  | Platform  = JAG
 
  | Game      = Doom (JAG)
 
  | Game      = Doom (JAG)
  | Recording = {{Recording|Jerry|07 - Doom - JAG - Intermission From DOOM.ogg}}
+
  | Recording = {{Recording|Jerry|07 - Doom - JAG - Intermission from DOOM.ogg}}
 
  | Image    =  
 
  | Image    =  
  | Arranger  = {{Arranger|Unknown}}
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  | Arranger  = {{Arranger|John Carmack}}
 
  | Released  = 1994-11-01
 
  | Released  = 1994-11-01
  | Length    = 1:44
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  | Length    = 3:28
 
  | Format    =  
 
  | Format    =  
 
  | Loops    = Yes
 
  | Loops    = Yes
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<br clear="all" />
 
<br clear="all" />
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 +
===DOOM RPG (J2ME)===
 +
{{Infobox SubSong
 +
| Platform  = J2ME
 +
| Game      = DOOM RPG (J2ME)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 2005-10-06
 +
| Length    =
 +
| Format    = [[MIDI]]
 +
| Loops    = Yes
 +
}}
 +
 +
An arrangement of '''''Intermission From DOOM''''' in DOOM RPG plays when you advance to the next experience level (not stage or floor).
 +
 +
The song is contained in a file with [[MIDI]] format and is played at different sounding depending on device that runs the game.<br clear="all" />
  
 
==Links==
 
==Links==
 +
 +
[[Category:Song of the Month]]

Latest revision as of 23:55, 20 February 2023

Intermission From DOOM
Composer Bobby Prince
Released 1993-12-10
Title Origin Official

Intermission From DOOM is the song from Doom composed by Bobby Prince. Listeners compare it to Pantera's Regular People (Conceit).

Bobby Prince used Sequencer Plus Gold to compose this track. This track appears on the Doom Music album as track three.

Games

Doom (DOS)

Platform - DOS.png
Doom (DOS)
Output - MIDI.svg
Output - GF1.svg
Output - GF1.svg
Output - MIDI.svg
Output - OPL2.svg
Doom - DOS - Intermission.png
Arranger Bobby Prince
Released 1993-12-10
Length 3:18
Format MUS
Loops Yes (Intermission), Yes (Level)

Intermission From DOOM is played between each level as the intermission music but also in the level E2M3: Refinery if you have registered your Doom.

Within the DOOM.WAD file, the song is contained in the "D_INTER" and "D_E2M3" lumps (the latter lump is used for the level and only for the registered version of Doom).

Doom - DOS - E2M3.png


Doom (JAG)

Platform - JAG.png
Doom (JAG)
Output - Jerry.svg
Arranger John Carmack
Released 1994-11-01
Length 3:28
Loops Yes


Doom (32X)

Platform - 32X.png
Doom (32X)
Output - OPN2.svg
Arranger Brian Coburn
Released 1994-11-21
Length 3:21
Format UNK
Loops Yes

Intermission From DOOM song plays when you finish the level.

Most of the listeners consider the Doom soundtrack arrangement on the 32X port the worst one.

Doom (SNES)

Platform - SNES.png
Doom (SNES)
Output - SNES.svg
Doom - SNES - Level Completed.png
Arranger Paul Webb
Released 1995-09-01
Length 1:46
Format SPC
Loops Yes

Intermission From DOOM is a song that plays after you have completed a level and does it play when you complete an episode (therefore, compensating the lacking of The End of DOOM tune). It is output to S-SMP.

Doom (GBA)

Platform - GBA.png
Doom (GBA)
Output - GBA.svg
Arranger Unknown
Released 2001-09-26
Format UNK
Loops Yes


DOOM RPG (J2ME)

Platform - J2ME.png
DOOM RPG (J2ME)
Arranger Unknown
Released 2005-10-06
Format MIDI
Loops Yes

An arrangement of Intermission From DOOM in DOOM RPG plays when you advance to the next experience level (not stage or floor).

The song is contained in a file with MIDI format and is played at different sounding depending on device that runs the game.

Links