Indiana Jones and the Temple of Doom (NES)

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Indiana Jones and the Temple of Doom
Indiana Jones and the Temple of Doom - NES - Tengen.jpg
Platform: NES
Year: 1988
Developer: Tengen
Buy: Amazon

Indiana Jones and the Temple of Doom is a game based on the arcade which is based on the movie. You play as Indiana Jones and must stop Mola Ram. This was one of the very few Tengen games that had both an unofficial and official release, this time by Mindscape. In this game, you play two different sections: One where you're running around saving kids (who will give you items) and you are supposed to find the one who has either the red or blue key which can be used to unlock the door to the next level located in the other section of the game; the mine cart levels. Sometimes, the kids in this area will also have the key to the next level. Throughout the game, the player must collect scattered pieces of a map for the final level where you must bomb a random wall to find the hidden exit to the game's final levels. This can be frustrating, and it's not even in the arcade version. The game suffers in lack of gameplay, graphics, and sound. The controls are slippery and when you jump, you gravitate toward the bottom on the screen when you jump. The graphics are terrible, with putrid purple and gross green mountains. The music is okay, but some of the sound effects are awful, such as the bat which has an ear piercing sound that will make your ears bleed.


Indiana Jones and the Temple of Doom - NES - Title Screen.png

The title screen.

Indiana Jones and the Temple of Doom - NES - You Win Big Man.png

The alternate ending when you whip Willie.

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This page needs more screenshots.



The music in the game is ported from the arcade version which uses the John Williams score from the movie. The arcade version sounded very accurate to the movie because of good sound programming and its' use of FM synthesis. The NES version doesn't hold up to the arcade version since it uses a weaker sound chip. The NES version's music is just as good, except for the fact that the music is really low volume. This is a good thing however since the music uses high pitch frequencies for the flutes. A lot of the notes form a chord of some sort, which improves the sound quality a little bit, making the music pretty good. Overall, it sounds like the composer tried their best to make the music sound as close to the arcade version as possible.

The arcade version credits Dennis Harper and Hal Canon for music and sound, though Dennis says he arranged the music while Hal worked on the sound effects. The NES version does not have credits, not even in the instruction manual, though Brad Fuller verified that he was responsible for the NES conversion. According to one of the programmers, the game originally was supposed to have credits, but there was not enough space on the cartridge to fit them in. Brad does not remember who made the sound driver. Brad wrote the music in Music-V Language.

The fourth song was used in the arcade version when you're chasing Mola Ram down the rope bridge, but it was not used in the NES version. Instead, the Slave Children's Crusade plays.


# Title ComposerArranger Length Listen Download
01 Indiana Jones Theme (Level Screen) John WilliamsBrad Fuller 0:55
02 Slave Children's Crusade (Mountain Level Theme) John WilliamsBrad Fuller 2:41
03 The Mine Car Chase (Mine Car Level Theme) John WilliamsBrad Fuller 1:39
04 Slalom on Mt. Humol (Unused) John WilliamsBrad Fuller 1:05


(Source: Verification from Brad Fuller; game lacks credits.)

Game Rip





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Ripping NES music is a very arduous process that is beyond the scope of this site.


  USA.svg   USA
Indiana Jones and the Temple of Doom - NES - Tengen.jpg
Title: Indiana Jones and the Temple of Doom
Platform: NES
Released: 1988-??-??
Publisher: Tengen
  USA.svg   USA
Indiana Jones and the Temple of Doom - NES - Mindscape.jpg
Title: Indiana Jones and the Temple of Doom
Platform: NES
Released: 1988-12-??
Publisher: Mindscape