Id Software

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
id Software
Id Software.jpg
Founded 1991-02-01
Headquarters Richardson, Texas, USA

id Software (pronounced "id," not "eye-dee") was founded by John Carmack, John Romero, Tom Hall, and Adrian Carmack. They had been making games under the name id Software as early as 1990, but they didn't officially become a company until February 1st, 1991. The group met as in-house game developers for Softdisk and broke away to have more control over their own games. Their early games were published by Apogee Software, but by the time Doom came around they began using various publishers.

In particular, id Software is known for pioneering the first-person shooter genre with games like Wolfenstein 3D, Doom (DOS), and Quake.

On June 24, 2009, id Software was acquired by ZeniMax Media, who also owns Bethesda Softworks. And on November 22, 2013, the last of the original founders, John Carmack, left the company to work for Oculus VR.


Music Development


The company's earlier MS-DOS titles used a sound driver designed by Jason Blochowiak, which made use of files based on the IMF format. Doom (DOS) and the games derived from it Paul Radek's DMX driver; John Carmack later admitted regretting using DMX due to design flaws, but was unable to drop it for compatibility reasons. It's unclear who created the sound driver used for their final DOS title, Quake (DOS), though it may have been Carmack.


The SNES driver is named SuperFamicom Low Level Sound Driver and it was programmed by Rebecca Heineman and John Carmack.

Audio Formats

Audio Personnel

Bobby Prince was the only ever in-house audio employee, but many other composers and engineers have worked contractually for id Software.

Picture Gallery

Staff Photo