Hillsfar is one of the many Advanced Dungeons & Dragons game for the Commodore 64. In a way, this game is like a medieval version of Grand Theft Auto; the player takes the role of their own character, and must go to their guilds around the city to get objectives from their guildmaster, usually involving breaking into people's houses and stealing certain items. Sometimes, they must go to the taverns to get useful information on where a certain item is. There are also certain side missions in the game, but aren't necessary, depending on your class, like arching or fighting a battle in the arena.
This page needs more screenshots.
The players of this game will only get to hear one song in the game which is a pretty big disappointment. A composer at Westwood Studios wrote a minute-and-a-half long title tune. The game's manual has credits, but nothing for audio. Paul Mudra wrote the music. Even though the game manual doesn't credit him, he confirmed he did the music. The song does go along with the game though, as it sounds medieval. The Atari ST and Commodore Amiga versions also used the same title tune. The NES version also uses the title tune, but it also has more music.
- Ripper: High Voltage SID Collection
- Recorder: Doommaster1994
- Game Credits:
- Not Credited Composer: Paul Mudra
(Verification from composer; Game lacks credits)
The game's credits can be found in the instruction manual. However, there is no audio credits. We have contacted the only known composer around the time, Paul Mudra, who confirmed doing the music.
Ripping Commodore 64 music is a very complex process that is beyond the scope of this site.
|Hillsfar||• • • • • •|
|Notable Songs||Title Screen|
|Notable Personnel||Paul Mudra • Yasuhiro Kawasaki|
|Notable Companies||Westwood Associates • Opera House • Crosstalk • Pony Canyon|