Difference between revisions of "Famicom Disk System"
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− | {{ | + | {{Infobox Platform |
| Name = Famicom Disk System | | Name = Famicom Disk System | ||
− | | Picture = | + | | Picture = Famicom Disk System.jpg |
| Released = Febryary 21, 1986 | | Released = Febryary 21, 1986 | ||
| Developer = Nintendo | | Developer = Nintendo | ||
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==Music and Sound== | ==Music and Sound== | ||
− | The Disk system used the RP2C33, which added one configurable wavetable synthesis channel to the sound capabilities. | + | The Disk system used the [[RP2C33]], which added one configurable wavetable synthesis channel to the sound capabilities. |
* [[:Category: Famicom Disk System Games|Games released for Famicom Disk System]]. | * [[:Category: Famicom Disk System Games|Games released for Famicom Disk System]]. |
Revision as of 23:58, 21 January 2014
[[Image:Platform - {{{Icon}}}.png|32x32px]] Famicom Disk System |
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Released: | Febryary 21, 1986 |
Developer: | Nintendo |
Type: | {{{Type}}} |
The Famicom Disk System (ファミコンディスクシステム Famikon Disuku Shisutemu) was an add-on for the Japanese version of the NES (Famicom) released on February 21, 1986. The system attached inside the Famicom's cartridge slot. The console allowed for better graphics and sound. It also gave players the ability to save their game on the disk instead of using a password or battery backup. The console used what were called Disk Cards which were basically revamped floppy disks. Some games released for the NES and/or Famicom were ported to the Disk System, but most of the time, they didn't take advantage of the console's capabilities.
While the Famicom Disk System is merely a peripheral of the Famicom, many consider it to be a separate console altogether because of its significant improvements.
Music and Sound
The Disk system used the RP2C33, which added one configurable wavetable synthesis channel to the sound capabilities.