Difference between revisions of "Eye of the Beholder"

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'''''Eye of the Beholder''''' is a series of first-person role-playing video games created by [[Westwood Studios]]. The game is both a pun on the term "Eye of the Beholder" and is based on the Dungeons & Dragons monster, a Beholder which is also a pun of the term. There were three games in the series, although Westwood stopped developing them after the second game, and a [[Game Boy Advance]] version was released which used the goldbox engine for combat and many other differences.
 
'''''Eye of the Beholder''''' is a series of first-person role-playing video games created by [[Westwood Studios]]. The game is both a pun on the term "Eye of the Beholder" and is based on the Dungeons & Dragons monster, a Beholder which is also a pun of the term. There were three games in the series, although Westwood stopped developing them after the second game, and a [[Game Boy Advance]] version was released which used the goldbox engine for combat and many other differences.
 
In the first game, the lords of Waterdeep summon four heroes to investigate an evil lurking beneath the city. When the four adventurers go down to investigate, the way they entered becomes barricaded by rocks. The party investigates deeper and finds many things including a dwarven community and the drow elves, and will eventually encounter Xanathar the Beholder.
 
 
In the second game, the four adventurers are lodging at an inn when a note is handed to them, telling them to see Khelben Blackstaff, the archmage of Waterdeep. Upon visiting Khelben, he tells the adventurers that there is now evil lurking in Temple Darkmoon. He warns the party that his scout Amber never returned. The adventurers will discover many things about the temple, such as the underground structures being built by the Drow elves. Later, the party comes across the leader of Darkmoon, Dran Draggore, who is a duplicate of Q from the Star Trek series. After the party defeats Dran, they find out that he is really a 300+ year old dragon. Because of the improved gameplay mechanics, access to more spells, environments, and more, Eye of the Beholder II is considered by many to be the best game out of the trilogy.
 
 
After the second game, Westwood decided not to make a third game, and instead created the [[Lands of Lore]] series, in which the first game has identical gameplay to Eye of the Beholder. Strategic Simulations, however, decided to make a third game, which would also be the final game in the series. The story of the game is pretty bad, and not well thought out; The party is in a tavern bragging about their success. All of a sudden, a stranger asks them to investigate Myth Drannor for an artifact held by Acwellan the Lich. The party, not even knowing the stranger, blindly accepts the stranger's offer, only to find out later that the stranger is in fact the Dark God and wants the artifact for his power. The party starts out in a forest near Myth Drannor. They then come across a mausoleum dedicated to the fallen warriors of Myth Drannor. They later meet the ghost of Captain Fflar who doesn't believe he's actually dead. Later the party follows a trail into a deeper part of the forest and later reaches Myth Drannor, where they must go through the Mages' Guild and Lathander's Temple in order to confront the Dark God (who is one of the easiest bosses in video game history). Due to the game's slow engine (AESOP) and terrible storyline, this game is considered by many to be the worst out of the Eye of the Beholder trilogy.
 
  
 
While there was never a fourth game, the series had a spiritual sequel, [[Dungeon Hack (DOS)]]. This game not only used the same engine as Eye of the Beholder III, but also included most of the enemies and sounds from that game. Most of the bugs present in the third game have been remedied for Dungeon Hack.
 
While there was never a fourth game, the series had a spiritual sequel, [[Dungeon Hack (DOS)]]. This game not only used the same engine as Eye of the Beholder III, but also included most of the enemies and sounds from that game. Most of the bugs present in the third game have been remedied for Dungeon Hack.
  
==Eye of the Beholder==
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==Games==
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===Eye of the Beholder===
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The party is summoned by the Lords of Waterdeep to investigate an evil lurking underneath the city. The part is sent to the sewers. When they entered, the way they entered is barricaded by rocks, so they have no choice but to go deeper into the sewage system. They later come across a dwarven community, as well as encounter the Drow elves. The party must defeat the titular Beholder, Xanathar.
 
* [[Eye of the Beholder (AMI)]]
 
* [[Eye of the Beholder (AMI)]]
 
* [[Eye of the Beholder (DOS)]]
 
* [[Eye of the Beholder (DOS)]]
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* [[Eye of the Beholder (SNES)]]
 
* [[Eye of the Beholder (SNES)]]
  
==Eye of the Beholder II: The Legend of Darkmoon==
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===Eye of the Beholder II: The Legend of Darkmoon===
 +
In the second game, the party is staying at a tavern in Waterdeep when a note is slipped to them. The message urges the party to visit the archmage of Waterdeep, Khelben Blackstaff. Upon doing so, Khelben informs the players that there is an evil lurking in the Temple Darkmoon. He sends the party to investigate the evil, and warns his scout Amber never returned. Upon visiting the seemingly innocent temple, it is revealed throughout the game that a 300+ year old dragon in human form (with an uncanny resemblance to Q from Star Trek), Dran Draggore, is not only behind the evil in Temple Darkmoon, but was also responsible for the events of the first game.
 +
 
 +
The game uses the same game engine as the first game and vastly improves the gameplay and its mechanics. The party has access to more spells, items, and you can even transfer party members and their items from the first game into this game. Eye of the Beholder II was received positively by critics, and is considered by fans of the series to be the best in the trilogy.
 
* [[Eye of the Beholder II: The Legend of Darkmoon (AMI)]]
 
* [[Eye of the Beholder II: The Legend of Darkmoon (AMI)]]
 
* [[Eye of the Beholder II: The Legend of Darkmoon (DOS)]]
 
* [[Eye of the Beholder II: The Legend of Darkmoon (DOS)]]
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* [[Eye of the Beholder II: The Legend of Darkmoon (PC98)]]
 
* [[Eye of the Beholder II: The Legend of Darkmoon (PC98)]]
  
==Eye of the Beholder III: Assault on Myth Drannor==
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===Eye of the Beholder III: Assault on Myth Drannor===
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In this game, the party members from the previous game are bragging about their success in a tavern in Waterdeep. All of a sudden, a creepy-looking man enters the bar and asks the party to recover an artifact from Acwellan the Lich. The party blindly accepts the man's mission, who subsequently teleports them to the graveyard of Myth Drannor. Before making it to the ruined city, the party must make it through the graveyard, mausoleum, and forest trail. In Myth Drannor, they must progress through the Mages Guild and the Temple of Lathander. After defeating Acwellan in the Mages Guild, it is revealed the man from the beginning is the Dark God, and that Acwellan was actually good. He opens up the way to the Temple of Lathander before dying. The Dark God sits at the top floor, and the party must reach him and defeat him.
 +
 
 +
Westwood was not involved with this game, and instead worked on [[Lands of Lore]], which is much superior. Strategic Simulations developed this game, but it received negative reviews by critics. Mainly, this is due to the new game engine called AESOP. The game locks up at random times, you can no longer rest if monsters are near, and the sound effect design is annoying, as a sound plays every time a monster moves.
 
* [[Eye of the Beholder III: Assault on Myth Drannor (DOS)]]
 
* [[Eye of the Beholder III: Assault on Myth Drannor (DOS)]]
* [[Eye of the Beholder III: Assault on Myth Drannor (FMT)]]
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* [[Eye of the Beholder III: Assault on Myth Drannor (PC98)]]
  
 
==Music==
 
==Music==

Revision as of 03:23, 3 December 2020

Eye of the Beholder is a series of first-person role-playing video games created by Westwood Studios. The game is both a pun on the term "Eye of the Beholder" and is based on the Dungeons & Dragons monster, a Beholder which is also a pun of the term. There were three games in the series, although Westwood stopped developing them after the second game, and a Game Boy Advance version was released which used the goldbox engine for combat and many other differences.

While there was never a fourth game, the series had a spiritual sequel, Dungeon Hack (DOS). This game not only used the same engine as Eye of the Beholder III, but also included most of the enemies and sounds from that game. Most of the bugs present in the third game have been remedied for Dungeon Hack.

Games

Eye of the Beholder

The party is summoned by the Lords of Waterdeep to investigate an evil lurking underneath the city. The part is sent to the sewers. When they entered, the way they entered is barricaded by rocks, so they have no choice but to go deeper into the sewage system. They later come across a dwarven community, as well as encounter the Drow elves. The party must defeat the titular Beholder, Xanathar.

Eye of the Beholder II: The Legend of Darkmoon

In the second game, the party is staying at a tavern in Waterdeep when a note is slipped to them. The message urges the party to visit the archmage of Waterdeep, Khelben Blackstaff. Upon doing so, Khelben informs the players that there is an evil lurking in the Temple Darkmoon. He sends the party to investigate the evil, and warns his scout Amber never returned. Upon visiting the seemingly innocent temple, it is revealed throughout the game that a 300+ year old dragon in human form (with an uncanny resemblance to Q from Star Trek), Dran Draggore, is not only behind the evil in Temple Darkmoon, but was also responsible for the events of the first game.

The game uses the same game engine as the first game and vastly improves the gameplay and its mechanics. The party has access to more spells, items, and you can even transfer party members and their items from the first game into this game. Eye of the Beholder II was received positively by critics, and is considered by fans of the series to be the best in the trilogy.

Eye of the Beholder III: Assault on Myth Drannor

In this game, the party members from the previous game are bragging about their success in a tavern in Waterdeep. All of a sudden, a creepy-looking man enters the bar and asks the party to recover an artifact from Acwellan the Lich. The party blindly accepts the man's mission, who subsequently teleports them to the graveyard of Myth Drannor. Before making it to the ruined city, the party must make it through the graveyard, mausoleum, and forest trail. In Myth Drannor, they must progress through the Mages Guild and the Temple of Lathander. After defeating Acwellan in the Mages Guild, it is revealed the man from the beginning is the Dark God, and that Acwellan was actually good. He opens up the way to the Temple of Lathander before dying. The Dark God sits at the top floor, and the party must reach him and defeat him.

Westwood was not involved with this game, and instead worked on Lands of Lore, which is much superior. Strategic Simulations developed this game, but it received negative reviews by critics. Mainly, this is due to the new game engine called AESOP. The game locks up at random times, you can no longer rest if monsters are near, and the sound effect design is annoying, as a sound plays every time a monster moves.

Music

All 3 of the games contain medieval-sounding tracks to fit with the theme of the game. However, the original computer versions contained no in-game music; only music for the intro cutscenes, as well as a theme for when the player was creating their party. The versions developed in Japan usually contained in-game music, but some of which contained techno music which, while good, did not fit the medieval setting that the game possessed. The PC-98 version of Eye of the Beholder II also added the polish of in-game music, but could be repetitive at times.

Notable Audio Personnel