DW
From Video Game Music Preservation Foundation Wiki
Revision as of 13:34, 2 February 2016 by Binarymaster (talk | contribs)
David Whittaker Music Format | |||||
Developer: | David Whittaker | ||||
Header: | Custom | ||||
Content: | Notational | ||||
Instruments: | Internal | ||||
Target Output
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Released: | 1987 | ||||
First Game: | N/A | ||||
Extensions |
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The David Whittaker music format was a sound engine created by videogame musician David Whittaker for his Commodore Amiga music. He programmed all of his music and instrument samples into the driver. His Amiga instrument samples came from his Korg M1 and his Commodore 64 audio driver.
Players
(Category)
- DeliPlayer - Windows
- JAM For Windows - Windows
Games
(Category)
Released | Title | Sample |
---|---|---|
1988-??-?? | Beyond the Ice Palace (AMI) | |
1988-??-?? | Pandora (AMI) | |
1988-??-?? | Platoon (AMI) | |
1989-??-?? | Shadow of the Beast (AMI) | |
1989-??-?? | Wonder Boy in Monster Land (AMI) | |
1990-??-?? | Golden Axe (AMI) |
Links
- fileformats.archiveteam.org/wiki/David_Whittaker - File Formats.