Difference between revisions of "DW"

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{{Infobox Format
 
{{Infobox Format
| Title      = David Whittaker Music Format
+
| Title      = David Whittaker Music Format
| Format      = DW
+
| Format      = DW
| Developer  = David Whittaker
+
| Developer  = David Whittaker
| Header      = Custom
+
| Header      = Custom
| Instruments = Unknown
+
| Content    = Notational
| Released    = 1987
+
| Instruments = Internal
| FirstGame  = N/A
+
| OutputDA    = Yes
| Extension01 = dw.*
+
| OutputMIDI  = No
| Extension02 = *.dw
+
| OutputFM    = No
 +
| OutputPSG  = No
 +
| Released    = 1987
 +
| FirstGame  = N/A
 +
| Extension01 = dw.*
 +
| Extension02 = *.dw
 
}}
 
}}
  
The '''''David Whittaker''''' music format was a sound engine created by video game musician [[David Whittaker]] for his Commodore Amiga music. He programmed all of his music and instrument samples into the driver. His Amiga instrument samples came from his Korg M1 and his Commodore 64 audio driver. The DW obviously is David's first and last initials.
+
The '''''David Whittaker''''' music format was a sound engine created by video game musician [[David Whittaker]] for his Commodore Amiga/CD32 music. He programmed all of his music and instrument samples into the driver. His Amiga instrument samples came from his Korg [[M1]] and his Commodore 64 audio driver.
  
 +
Whittaker wrote music and sound effects in 68000 [[assembly]], in an identical fashion to his [[Atari ST]] music, as both share the same CPU.
  
 
==Players==
 
==Players==
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* [[JAM For Windows]] - Windows
 
* [[JAM For Windows]] - Windows
  
 +
 +
==Converters==
 +
<div style="float:right;">([[:Category: DW Converters|Category]])</div>
 +
 +
=== DW to ? ===
 +
* [[JAM For Windows]] - Windows - [[WAV]]
 +
 +
=== ? to DW ===
  
 
==Games==
 
==Games==
 
<div style="float:right;">([[:Category: Games That Use DW|Category]])</div>
 
<div style="float:right;">([[:Category: Games That Use DW|Category]])</div>
  
{{Table Header
+
{| class="wikitable" |
| Color    = FFF0FF
+
! Released
| Caption01 = Released
+
! Title
| Caption02 = Title
+
! Sample
| Caption03 = Sample
+
|-
}}
+
| 1987-??-??
 +
| [[Alien Syndrome (AMI)]]
 +
|
 +
|-
 +
| 1987-??-??
 +
| [[Tetris (AMI)]]
 +
|  
 +
|-
 
| 1988-??-??
 
| 1988-??-??
 
| [[Beyond the Ice Palace (AMI)]]
 
| [[Beyond the Ice Palace (AMI)]]
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| 1988-??-??
 
| 1988-??-??
 
| [[Pandora (AMI)]]
 
| [[Pandora (AMI)]]
 +
|
 +
|-
 +
| 1988-??-??
 +
| [[Platoon (AMI)]]
 +
|
 +
|-
 +
| 1988-??-??
 +
| [[The Real Ghostbusters (AMI)]]
 +
|
 +
|-
 +
| 1989-??-??
 +
| [[Jaws (AMI)]]
 
|  
 
|  
 
|-
 
|-
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| [[Wonder Boy in Monster Land (AMI)]]
 
| [[Wonder Boy in Monster Land (AMI)]]
 
|  
 
|  
 +
|-
 +
| 1989-??-??
 +
| [[Weird Dreams (AMI)]]
 +
| {{Song-Box|01 - Weird Dreams - AMI - Title Screen.ogg}}
 
|-
 
|-
 
| 1990-??-??
 
| 1990-??-??
 
| [[Golden Axe (AMI)]]
 
| [[Golden Axe (AMI)]]
 +
|
 +
|-
 +
| 1990-??-??
 +
| [[Loopz (AMI)]]
 +
| {{Song-Box|01 - Loopz - AMI - Tune A 1.ogg}}
 +
|-
 +
| 1990-??-??
 +
| [[Wrath of the Demon (AMI)]]
 +
|
 +
|-
 +
| 1993-??-??
 +
| [[Alfred Chicken (AMI)]]
 +
| {{Song-Box|01 - Alfred Chicken - AMI - Title Screen.ogg}}
 +
|-
 +
| 1993-??-??
 +
| [[Alfred Chicken (CD32)]]
 +
| Only SFX, the music is in [[CD]] format.
 +
|-
 +
| 1995-??-??
 +
| [[World Class Rugby '95 (AMI)]]
 
|  
 
|  
 
|}
 
|}
 
  
 
==Links==
 
==Links==
 +
* [http://fileformats.archiveteam.org/wiki/David_Whittaker fileformats.archiveteam.org/wiki/David_Whittaker] - File Formats.

Latest revision as of 01:04, 27 November 2020

David Whittaker Music Format
DW.png
Developer: David Whittaker
Header: Custom
Content: Notational
Instruments: Internal
Target Output
Output - Digital Audio.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: 1987
First Game: N/A
Extensions
  • dw.*
  • *.dw

The David Whittaker music format was a sound engine created by video game musician David Whittaker for his Commodore Amiga/CD32 music. He programmed all of his music and instrument samples into the driver. His Amiga instrument samples came from his Korg M1 and his Commodore 64 audio driver.

Whittaker wrote music and sound effects in 68000 assembly, in an identical fashion to his Atari ST music, as both share the same CPU.

Players

(Category)


Converters

(Category)

DW to ?

? to DW

Games

(Category)
Released Title Sample
1987-??-?? Alien Syndrome (AMI)
1987-??-?? Tetris (AMI)
1988-??-?? Beyond the Ice Palace (AMI)
1988-??-?? Pandora (AMI)
1988-??-?? Platoon (AMI)
1988-??-?? The Real Ghostbusters (AMI)
1989-??-?? Jaws (AMI)
1989-??-?? Shadow of the Beast (AMI)
1989-??-?? Wonder Boy in Monster Land (AMI)
1989-??-?? Weird Dreams (AMI)
1990-??-?? Golden Axe (AMI)
1990-??-?? Loopz (AMI)
1990-??-?? Wrath of the Demon (AMI)
1993-??-?? Alfred Chicken (AMI)
1993-??-?? Alfred Chicken (CD32) Only SFX, the music is in CD format.
1995-??-?? World Class Rugby '95 (AMI)

Links