Cybernoid: The Fighting Machine (NES)
Cybernoid: The Fighting Machine | ||||||||
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Cybernoid: The Fighting Machine is a port of the popular Commodore 64 game. In this game, you take control of Cybernoid. Your mission is to destroy space pirates who are trying to steal Earth's most priceless asteroids. You can choose from three difficulty levels, but each of them yield the same ending, so there's no point in playing harder difficulty besides the challenge. For an unknown reason, the name of the developer isn't listed in the game, but rather the back of the box and instruction manual.
The NES version of Cybernoid was made entirely by three people; Chris Harvey the programmer, Adrian Carless the artist, and either Ben Daglish or Mark Cooksey for audio.
Screenshots
This page needs more screenshots. |
Music
The game only contains one song, which is about 3 minutes long; pretty long for an NES game. However, the one song can get to you if you play it for a long time. There is an option to change the music, but then it turns to a very annoying 1-second looping sound.
Unfortunately, the game does not have credits to prove who is the composer. The tune is unusual, in that it's in a 5/4 time signature.
Recording
# | Title | Composer | Programmer | Length | Listen | Download |
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01 | In-Game | Unknown | Unknown | 3:05 | Download |
Credits
- Ripper: Gil-Galad
- Recorder: Doommaster1994
- Game Credits:
- Unknown Composer: Unknown
(No Source: Game lacks credits.)
It is controversial who composed the music to this game. The game doesn't have credits, but Chris Harvey is known to be the programmer, and Adrian Carless is known to be the game's artist.
We contacted the programmer Chris Harvey, who swears on it that Ben Daglish was the composer. To verify this, we contacted and asked Ben about it, but he said that he knows he didn't do the music, and backed it up with the fact that he never worked on any NES games.
The artist Adrian Carless said that it was Mark Cooksey. We contacted Mark, who said he doesn't think it was his work either. This can be backed up with the fact that Cooksey didn't appear to have worked at Gremlin Graphics, and was an employee of Elite at that time. Also, the game doesn't use Cooksey's sound driver, which it most likely would if he were the composer.
Game Rip
Formats |
Download |
Size |
Download | 2 KB |
The NSF file only contains the one song. The recording was made in VirtuaNSF. Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
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