Difference between revisions of "Curse of the Azure Bonds (MAC)"
(→Credits) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Game | {{Infobox Game | ||
− | | Title | + | | Title = Curse of the Azure Bonds |
− | | BoxArt | + | | BoxArt = Curse of the Azure Bonds - MAC - USA.jpg |
− | | Platform | + | | Platform = {{Platform|Macintosh}} |
− | | Year | + | | Year = 1990 |
− | | Developer | + | | Developer = {{Developer|Strategic Simulations|Strategic Simulations, Inc.}} |
− | | Amazon | + | | Amazon = B000BGTOO6 |
}} | }} | ||
Line 11: | Line 11: | ||
In this game, your adventurers wake up in an inn in the town of Tilverton with all of their belongings stolen. They then notice signs down their arms, which they find out later possesses them to do evil things. You must find the source of where the signs come from and destroy it. Along the way you'll talk to people who will give you info or aid you in your quest. | In this game, your adventurers wake up in an inn in the town of Tilverton with all of their belongings stolen. They then notice signs down their arms, which they find out later possesses them to do evil things. You must find the source of where the signs come from and destroy it. Along the way you'll talk to people who will give you info or aid you in your quest. | ||
− | |||
==Screenshots== | ==Screenshots== | ||
Line 35: | Line 34: | ||
| Description = In combat with the barkeep.}} | | Description = In combat with the barkeep.}} | ||
|} | |} | ||
− | |||
==Music== | ==Music== | ||
Line 64: | Line 62: | ||
* '''Recorder:''' [[User:Doommaster1994|Doommaster1994]] | * '''Recorder:''' [[User:Doommaster1994|Doommaster1994]] | ||
* '''Game Credits:''' | * '''Game Credits:''' | ||
− | ** | + | ** ''Unknown Arranger:'' {{Credits|Unknown}} |
* '''Manual Credits:''' | * '''Manual Credits:''' | ||
− | ** | + | ** ''Music and Sound Effects:'' {{Credits|David Warhol}} |
(Source: [[:File:Curse of the Azure Bonds - DOS - Credits - Manual.JPG|Game manual from other computer ports]]; Game lacks credits.) | (Source: [[:File:Curse of the Azure Bonds - DOS - Credits - Manual.JPG|Game manual from other computer ports]]; Game lacks credits.) | ||
Line 72: | Line 70: | ||
[[Category:Games Without Credits]] | [[Category:Games Without Credits]] | ||
+ | The game has credits for the Macintosh conversion team, but there are no audio credits to be found. It is likely one of the game's programmers converted/arranged the song for the Macintosh, but it is unknown who. | ||
===Game Rip=== | ===Game Rip=== | ||
Line 88: | Line 87: | ||
| Title = Curse of the Azure Bonds | | Title = Curse of the Azure Bonds | ||
| BoxArt = Curse of the Azure Bonds - MAC - USA.jpg | | BoxArt = Curse of the Azure Bonds - MAC - USA.jpg | ||
− | | Platform = {{Platform| | + | | Platform = {{Platform|Macintosh}} |
| Publisher = {{Developer|Strategic Simulations|Strategic Simulations, Inc.}} | | Publisher = {{Developer|Strategic Simulations|Strategic Simulations, Inc.}} | ||
| Released = 1988-??-?? | | Released = 1988-??-?? | ||
Line 96: | Line 95: | ||
==Links== | ==Links== | ||
− | * [http://www.mobygames.com/game/macintosh/curse-of-the-azure-bonds mobygames.com/game/macintosh/curse-of-the-azure-bonds] - MobyGames | + | * [http://www.mobygames.com/game/macintosh/curse-of-the-azure-bonds mobygames.com/game/macintosh/curse-of-the-azure-bonds] - MobyGames. |
Latest revision as of 05:50, 16 October 2019
Curse of the Azure Bonds | ||||||||
|
Curse of the Azure Bonds is the sequel to Pool of Radiance, and is the second game in the AD&D series. It is also based on the book 'Azure Bonds'. The game allows you to either create a whole new party from scratch or transfer your characters from Pool of Radiance or Hillsfar. In addition to that, there are two new classes to choose from; Paladin and Ranger. The game uses the 'Gold Box' engine like Pool of Radiance, though the Macintosh version of the game is arguably better in terms of graphics and gameplay.
In this game, your adventurers wake up in an inn in the town of Tilverton with all of their belongings stolen. They then notice signs down their arms, which they find out later possesses them to do evil things. You must find the source of where the signs come from and destroy it. Along the way you'll talk to people who will give you info or aid you in your quest.
Screenshots
Music
The game has only one song much like Pool of Radiance. In fact, it IS the same song that was used in Pool of Radiance for the Commodore 64, which was composed by David Warhol. David said he didn't work on the music for the Macintosh version and that someone converted his music. The game does have credits, but it doesn't give credit to whoever arranged Warhol's song. It's not a bad arrangement of the original, and only a couple notes are incorrect compared to the original, but you only get one instrument which decreases the overall quality of the song. It also plays slightly slower than the original song.
The arranger for the Macintosh version could have been Jason Linhart, Lester Humphreys, David Blake or Richard Filoramo, all of which were credited for programming.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Theme from Pool of Radiance | David Warhol | Unknown | 1:44 | Download |
Credits
- Ripper: N/A
- Recorder: Doommaster1994
- Game Credits:
- Unknown Arranger: Unknown
- Manual Credits:
- Music and Sound Effects: David Warhol
(Source: Game manual from other computer ports; Game lacks credits.)
The game has credits for the Macintosh conversion team, but there are no audio credits to be found. It is likely one of the game's programmers converted/arranged the song for the Macintosh, but it is unknown who.
Game Rip
There is no known music rip for Curse of the Azure Bonds. The music was recorded during gameplay in Mini vMac.
Releases
|