Corridor 7: Alien Invasion (DOS)
|Corridor 7: Alien Invasion|
Corridor 7: Alien Invasion is a first person shooter by Capstone Software based off the Wolfenstein 3D engine, much like Operation Body Count (DOS). The game's technology is far out of date by the time of its release. Doom (DOS) had been out for several months, and other games still relying on the Wolfenstein 3D (DOS) engine, like Blake Stone: Aliens of Gold (DOS) were superior. The game also suffers from weak graphics and repetitive game play.
This page needs more screenshots.
Although the game's soundtrack is quite vast, most of the track are uninspired and repetitive. It's not a total loss, there are a few tracks that are kind of cool, but as a whole the soundtrack is severely lacking.
The following output prefixes are used:
|101||CD Track 2||Joe Abbati||10:33||Download|
|102||CD Track 3||Joe Abbati||5:44||Download|
|103||CD Track 4||Joe Abbati||3:02||Download|
|104||CD Track 5||Joe Abbati||6:18||Download|
|105||Early Alpha Music||Joe Abbati||2:37||Download|
- Ripper: DarkOne
- Recorder: TheAlmightyGuru
- Game Credits:
The IMF files were ripped from the AudioHed.co7 and AudioMus.co7 files using DarkOne's Wolfenstein music ripper. They were played through AdPlug v1.8, and recorded with Winamp. The titles are based on the IMF files, and are most likely incomplete. Joe Abbati may know the correct titles of the tracks.
Although the game doesn't explicitly say that it supports AdLib for music, you can play music with just an AdLib board.